Best way to record PC gameplay

Unfortunately, doesnt seem the case for me - cant achieve 120hz with Fraps running. Ill give dxtory a go, i assume you tried it with a 120hz monitor?

i think there's a misunderstanding between refresh rate and frame rate. doing anything wont affect the refresh rate of the TV, but the game will run a lot slower if you're recording on the same PC as you're playing unless you've got an i7 and are using the tiniest graphics card in the universe
 
I'd also happily vouch for Dxtory. I've been using it for 5-6 months and have been nothing but impressed with it.

It comes with so many tools & features built in it's actually very good value for money!
 
i think there's a misunderstanding between refresh rate and frame rate. doing anything wont affect the refresh rate of the TV, but the game will run a lot slower if you're recording on the same PC as you're playing unless you've got an i7 and are using the tiniest graphics card in the universe

No misunderstanding on my end, I am talking about the visual screen display rate - hertz.

Have you tried a 120hz Monitor before?
 
No misunderstanding on my end, I am talking about the visual screen display rate - hertz.

Have you tried a 120hz Monitor before?

You don't know what refresh rate is then or how it interacts with the system.

Local capture has absolutely no effect on the refresh rate of your system, be it delivered by the GPU or displayed by the monitor.

60Hz, 120Hz, 200Hz, 75Hz. Will all be 60, 120, 200 and 75 respectively when recording or not.
 
No misunderstanding on my end, I am talking about the visual screen display rate - hertz.

Have you tried a 120hz Monitor before?

unless you have a seriously broken monitor, what you are talking about is the frame rate, not the refresh rate. the frame rate is the rate at which stuff gets sent to the monitor which can very easily be affected by recording the game you are playing, the refresh rate is the rate at which the monitor can change all its pixels to the next frame. if you have a lower framerate than your refresh rate (120Hz) then you will get some identical frames but your refresh rate will still be 120Hz
 
You don't know what refresh rate is then or how it interacts with the system.

Local capture has absolutely no effect on the refresh rate of your system, be it delivered by the GPU or displayed by the monitor.

60Hz, 120Hz, 200Hz, 75Hz. Will all be 60, 120, 200 and 75 respectively when recording or not.

Has anyone actually tried to record FRAPS whilst running 120hz?
 
Why would it be an issue? It's irrelevant really, you wont get the best benefit from 120Hz with lowered frame rates but it has zero impact on recording game play.

I'll assume that is a no :)

Like I said anyhow, this comes down to recording resolution. I imagine the fps would be killed if you were recording at 1920x1080.
 
I record at 1920x1080 with a 120Hz monitor frequently with zero issues and zero frame rate issues.

I have a decent PC so recording locally at 1920x1080 is not an issue at all.
 
Does anyone know of a good codec I can use with this? I've been using loads of configs with the default DxTory one and i've also tried Lagarith Lossless Codec but the file sizes are huge. By huge I mean bigger than FRAPS. :(

I'm recording at 1280 x 720 and 60 FPS, i'd appreciate if someone linked me to something that keeps crystal clear quality (if possible) but lowers the size of the file down.
 
Does anyone know of a good codec I can use with this? I've been using loads of configs with the default DxTory one and i've also tried Lagarith Lossless Codec but the file sizes are huge. By huge I mean bigger than FRAPS. :(

I'm recording at 1280 x 720 and 60 FPS, i'd appreciate if someone linked me to something that keeps crystal clear quality (if possible) but lowers the size of the file down.

Check your settings, firstly don't record at 60 fps, there is no point at all, your game fps and recorded fps are independant.
Also make sure to try YV12 on lagarith.

1920x1200@30fps
dxtory codec yuv410 low - 4.4GB per min
Fraps Full Res - 2.5GB per min
Lagarith 100% size - 1.4GB per min
Lagarith 75% size (1440x878) - 840MB per min

So you'll be looking at something like <800MB per minute.

As far as keeping clear, that's going to mostly be up to how you re-encode it all later on down the line.
 
I've tried 30 and 60 FPS but playing back the clip I recorded at 30 looks a bit stuttery, 60 on the other hand is fine. I'll give it a go again and see how it turns out.
 
Using RGB on Lagarith takes up hugely more space for additional colour space you do not need (It wont be noticed)

As ChrisJSY stated, get that badboy configured to YV12.
 
Can anyone give me feedback on this?

My first attempt at 1440p encoding and uploading to Youtube -

http://www.youtube.com/watch?v=FBnXgW-Q8NU&hd=1

And hints and/or tips on better rendering settings would be appreciated. Recorded using MSI Afterburner, MJPEG at full frame 100% quality and rendered in Sony Vegas 12.

Wow the quality is amazing, looks completely uncompressed. Sadly it drops a ton of frames and stutters abit though. Record using Dxtory, it's infinitely better than anything else, Sony Vegas is kinda krap too.
 
Thanks for the reply.

I'll certainly give DXtory a try tomorrow. I was put off as I was told it's a pain to setup initially but that could just be misinformation.

What would you recommend instead of Vegas?
 
Thanks for the reply.

I'll certainly give DXtory a try tomorrow. I was put off as I was told it's a pain to setup initially but that could just be misinformation.

What would you recommend instead of Vegas?

Dxtory is easy to use mate, has a beautiful UI. As for alternatives to Vegas the only thing better is Final Cut PRO, but thats iOS. If all you want to do is encode and compress, VisualDUB does those things better, if you want to do some advanced editing stick to Vegas.

nothing :D vegas is very very good if you know how to use it.

Meh, its contrived as hell, it can do some amazing stuff but it doesn't do the very basics as well as some freeware does.

i.e VisualDUB.
 
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