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BF2 retrospective worth watching!

They certainly don't make them like they used to! Not played BF2 for a while but I often dive into some Project Reality.
 
So glad he shows the hit Reg being terrible. BF3 had it right but suffered from balance issues that were, to some extent, put right in BF4. But then BF4 suffers from a lot of other issues. There hasn't been a perfectly balanced Battlefield game yet. And possibly won't ever be as long as they keep trying to gain players from COD.
 
shame really, when it comes to shooters its tricky, you can have either the run run shoot shoot of cod [with no realism], or the careful planning of arma [with pointlessly complex controls], and sadly neither seems that good to me. have fond memories of playing joint ops online and it being tactical and open with a lot of stuff but wasnt too confusing to operate.
 
shame really, when it comes to shooters its tricky, you can have either the run run shoot shoot of cod [with no realism], or the careful planning of arma [with pointlessly complex controls], and sadly neither seems that good to me. have fond memories of playing joint ops online and it being tactical and open with a lot of stuff but wasnt too confusing to operate.

Yeah :| BF2 was great conceptually but like any BF game since lacks a decent objective mode, running around capping flags isn't really that compelling and the netcode was terrible.

Would love to see COD infantry play but slightly more bias towards realism, with vehicles, ET style objective mode but in a BF map/team scale i.e. a proper ground war mode.
 
Yeah :| BF2 was great conceptually but like any BF game since lacks a decent objective mode, running around capping flags isn't really that compelling and the netcode was terrible.

Would love to see COD infantry play but slightly more bias towards realism, with vehicles, ET style objective mode but in a BF map/team scale i.e. a proper ground war mode.

problem with sims, is defnately if your against ai, you just get owned instantly and you cant really do fast paced battles when one pistol round is enough to take you down let alone full auto rifles.

can see where your coming from though, maybe something as simple as bf4 with proper size maps and a bit better shooting mechanics [like bdc and windage to make sniping interesting] would work well. maybe with some more enlightened game modes, for example the way joint ops co op games used to be with some of the custom maps, made you feel like your fighting for something.

no vehicle respawns might help with the one man army affairs.
 
*cough*Arma 3 CTI*cough*

has it one control per button on the kb/mouse plus 13 different options for each conceivable command, bright/dark eye adjustment transiton filter and single figure framerates on a 290x?

because after thats what i got with arma 2, i'm sure i may be forgiven for being somewhat skeptical about 3.

shame, arma is the kind of game i want to love but just can't.
 
has it one control per button on the kb/mouse plus 13 different options for each conceivable command, bright/dark eye adjustment transiton filter and single figure framerates on a 290x?

because after thats what i got with arma 2, i'm sure i may be forgiven for being somewhat skeptical about 3.

shame, arma is the kind of game i want to love but just can't.

I've not seen anything based on Arma 2/3 yet that has really smooth movement and framerates, etc. non-clunky gameplay mechanics, etc. etc. its always telling when a dev thinks head simulation is a good idea... if I wanted my vision to vaguely follow my intended angles like it was attached by a piece of string while bumping up and down of its own accord I'd go get wasted not play video games.
 
I've not seen anything based on Arma 2/3 yet that has really smooth movement and framerates, etc. non-clunky gameplay mechanics, etc. etc. its always telling when a dev thinks head simulation is a good idea...

:( always the problem with realism, sometimes it goes too far. seriously considering getting jointops again [lost me disc aaages ago], would be great to play it even with dated graphics.
 
has it one control per button on the kb/mouse plus 13 different options for each conceivable command, bright/dark eye adjustment transiton filter and single figure framerates on a 290x?

because after thats what i got with arma 2, i'm sure i may be forgiven for being somewhat skeptical about 3.

shame, arma is the kind of game i want to love but just can't.

Nope, not even Arma 2 was like this.
 
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