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bf3 mp actual framerates thread

i7 [email protected]

card = Msi 6870 930/1050 1gb hawk
res = 1920x1080 vsync off
FOV 70
advanced settings

graphics quality = custom
texture quality = high
shadow quality = low
effects quality = high
mesh quality = medium
terrain quality = medium
terrain decoration = medium
antiliasing deferred = off
antiliasing post = medium
motion blur = off
anisotropic filter = x16
ambient occlusion = hbao

Frames, Time (ms), Min, Max, Avg
3716, 60000, 50, 79, 61.933
 
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[email protected] played on 64 man map Caspian Border

Card = ASUS GTX 470 @ 675 custom cooling
Res = 1920x1200 vsync off
FOV 70
advanced settings

graphics quality = custom
texture quality = Ultra
shadow quality = Ultra
effects quality = Ultra
mesh quality = Ultra
terrain quality = Ultra
terrain decoration = Ultra
antiliasing deferred = 2x MSAA
antiliasing post = Off
motion blur = on
anisotropic filter = 16X
ambient occlusion = SSAO

Frames, Time (ms), Min, Max, Avg
2600, 60000, 34, 65, 43.333
 
CPU: i5 2500k stock speed

Cards = GTX 560 Ti SLI
Res = 1920x1080
Advanced settings

graphics quality = custom
texture quality = ultra
shadow quality = ultra
effects quality = ultra
mesh quality = ultra
terrain quality = ultra
terrain decoration = ultra
antiliasing deferred = 2xmsaa
antiliasing post = high
motion blur = on
anisotropic filter = x16
ambient occlusion = HBAO

frame rates

Min, Max, Avg
77, 161, 90.217

Very helpful - just been asking this question in another thread, looks like I'll be buying another 560 GTX then :cool:
 
Very helpful - just been asking this question in another thread, looks like I'll be buying another 560 GTX then :cool:

Yes they are beasts in SLI, every game I've thrown at them they just eat up without any issues, best buy I've made in a long time, I got the first one dirt cheap so decided to get the second one and didn't look back.

And they are 1GB VRAM for the VRAM heads ;)
 
Yes they are beasts in SLI, every game I've thrown at them they just eat up without any issues, best buy I've made in a long time, I got the first one dirt cheap so decided to get the second one and didn't look back.

And they are 1GB VRAM for the VRAM heads ;)

I just missed one on the members market by a few minutes - grrrrr.

You play Skyrim or Shogun 2 also? I play mostly BF3 and those, so wanted to gauge an idea of performance at 1920 x 1080 with all the settings maxed out pretty much.
 
I just missed one on the members market by a few minutes - grrrrr.

You play Skyrim or Shogun 2 also? I play mostly BF3 and those, so wanted to gauge an idea of performance at 1920 x 1080 with all the settings maxed out pretty much.

I've just reponded in your other thread I didn't realise it was you until I came back into this one lol

Skyrim I play not tried Shogun 2, but I can max every game and frame rates don't drop below 60 fps.

I might try Shogun 2 and benchmark it.

Still not got access MM yet I think i got another 30 days, gutted. how much did it go for?

I've got the MSI Twin Frozr editions, really cool and quiet.
 
I've just reponded in your other thread I didn't realise it was you until I came back into this one lol

Skyrim I play not tried Shogun 2, but I can max every game and frame rates don't drop below 60 fps.

I might try Shogun 2 and benchmark it.

Still not got access MM yet I think i got another 30 days, gutted. how much did it go for?

I've got the MSI Twin Frozr editions, really cool and quiet.

Just saw your post - ta! :D

Shogun 2 is pretty demanding, be interested to see how it runs if you do benchmark.

It went for £140 :eek:, I was going to pay £150 for it but was too late. I have the MSI twin Frozr edition too, so aiming to get a second for a cool set up with my rather small case space.
 
I5 2500K @ 4ghz

card = Asus 5850
res = 1280 x1024

advanced settings

graphics quality = custom
texture quality = ultra
shadow quality = ultra
effects quality = ultra
mesh quality = ultra
terrain quality = ultra
terrain decoration = ultra
antiliasing deferred = 4 X MSAA
antiliasing post = HIGH
motion blur = on
anisotropic filter = x16
ambient occlusion = hbao

2011-11-29 01:31:50 - bf3
Frames: 2562 - Time: 58110ms - Avg: 44.089 - Min: 16 - Max: 71
:)
 
64 player at Seine Crossing conquest

2500K @ 4.7GHz
8GB ram @ 2133MHz
5850 @ 975/1225

graphics quality = custom
texture quality = ultra
shadow quality = HIGH
effects quality = ultra
mesh quality = ultra
terrain quality = ultra
terrain decoration = ultra
antiliasing deferred = OFF
antiliasing post = HIGH
motion blur = on
anisotropic filter = x16
ambient occlusion = hbao

Frames, Time (ms), Min, Max, Avg
3688, 60000, 44, 87, 61.467
 
i7 2600 stock
4 gig
4870x2

1680 x 1050

custom
texture-high
shadow-high
effects-high
mesh-high
terrain-med
terrain dec-high
anti-off
anisob-x8
ambient-hbao

Min 35 fps max 63 fps avg 48.9
 
2500K @ 4.6ghz
8GB

Card = ASUS GTX 560Ti CU II 1gb Stock
Res = 1920x1080
FOV 90

graphics quality = custom
texture quality = Ultra
shadow quality = Ultra
effects quality = Ultra
mesh quality = Ultra
terrain quality = Ultra
terrain decoration = Ultra
antiliasing deferred = 4x MSAA
antiliasing post = Off
motion blur = on
anisotropic filter = 16X
ambient occlusion = SSAO

Min, Max, Avg
36 65 48
 
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60 sec tests are useless if not done in a controlled environment.

best easiest way of doing it i can think of unless you get a built in demo or benchmark


also you can see peoples settings with similar cards which may help others play the game a bit better or with better settings
 
Did bfbc2 not have a built in bench on the single player campaign, (i never played more than the intro). But on a lot of reviews i see the mention of a part called chase iirc.
 
best easiest way of doing it i can think of unless you get a built in demo or benchmark


also you can see peoples settings with similar cards which may help others play the game a bit better or with better settings

But you'll get a mix of different results on the same config in various parts of the map which makes the random 60 seconds benchmarks pointless.
 
to be honest on same map metro outside you wont get much different fps i have tried it ;) thats why i said to use this particular map.

if its a couple of fps out over many results you can gauge roughly still what will be decent and what is not.

im hoping they allow some of the things people have made themselves which lessens the performance hit of say msaa which is the biggest fps killer in bf3.

im not trying them yet though incase it causes a ban :p

a lot seem to be trying them maybe ea will patch or try something similar themselves.
 
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