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bf3 mp actual framerates thread

cpu and speed, i7 920 @4.0ghz

amd or intel, Intel


card = 2x Nvidia gtx 470 sli, 1280mb
res = 1920x1200
advanced settings

graphics quality = custom
texture quality = ultra
shadow quality = ultra
effects quality = ultra
mesh quality = ultra
terrain quality = ultra
terrain decoration = ultra
antiliasing deferred = off
antiliasing post = high
motion blur = off
motion blur amount = 50
anisotropic filter = 16
ambient occlusion = off

Couple of 64 player caspian bench runs.

2011-11-30 21:15:06 - bf3
Frames: 5638 - Time: 60000ms - Avg: 93.967 - Min: 68 - Max: 138

2011-11-30 21:18:46 - bf3
Frames: 7064 - Time: 60000ms - Avg: 117.733 - Min: 81 - Max: 177

2011-11-30 21:20:58 - bf3
Frames: 5247 - Time: 60000ms - Avg: 87.450 - Min: 62 - Max: 146
 
AMD Athlon x4 + @ 3.5ghz

card: Sapphire 6870
res: 1920x1080 vsync off


graphics quality = custom
texture quality = high
shadow quality = low
effects quality = high
mesh quality = medium
terrain quality = medium
terrain decoration = medium
antiliasing deferred = off
antiliasing post = medium
motion blur = off
anisotropic filter = x16
ambient occlusion = hbao

on metro

Frames, Time (ms), Min, Max, Avg
3358, 60000, 41, 69, 55.967
 
CPU = i5 2500K @ 4.5ghz
RAM - 16GB 1600Mhz
GPU = Ati 5870 1024mb
Res = 1920x1080

Graphics quality = Custom
Texture quality = Ultra
Shadow quality = Ultra
Effects quality = Ultra
Mesh quality = Ultra
Terrain quality = Ultra
Terrain decoration = Ultra
Antiliasing deferred = Off
Antiliasing post = High
Motion blur = On
Anisotropic filter = x16
Ambient occlusion = HBAO


Frames: 3698 - Time: 60000ms - Avg: 61.633 - Min: 47 - Max: 96


Not bad for an old card :p
 
CPU = i5 2700K @ 4.6ghz
RAM - 8GB 1600Mhz
GPU = GTX 580 1.5gb
Res = 1920x1080

Graphics quality = Custom
Texture quality = Ultra
Shadow quality = Ultra
Effects quality = Ultra
Mesh quality = Ultra
Terrain quality = Ultra
Terrain decoration = Ultra
Antiliasing deferred = Off
Antiliasing post = High
Motion blur = Off
Anisotropic filter = x16
Ambient occlusion = HBAO

Frames Time (ms) Min Max Avg
35307 401546 52 164 87.928

Running around on Kharg Island (about 45/64 players). Ran around, drove jeep, shot people, ran into explosions, etc.

MSAA is the biggest fps killer by far. Still playable, but not worth the fps, especially in MP where you rarely stop to notice jagged lines anyway. Motion blur I turn off because it just distracting (doesn't make much difference to FPS though).
 
PC Specs and overclocks in my sig.

1080p Vsync OFF
Graphics quality = Custom
Texture quality = Ultra
Shadow quality = Ultra
Effects quality = Ultra
Mesh quality = Ultra
Terrain quality = Ultra
Terrain decoration = Ultra
Antiliasing deferred = Off
Antiliasing post = High
Motion blur = Off
Anisotropic filter = x16
Ambient occlusion = HBAO

Min - 50
Max - 92
Ave - 59.083

32 man metro server.
 
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