Bioshock 2

I too am far more interested in Infinite than i was Bioshock 2. It's becoming a worrying trend for big blockbuster games to get a dual development team setup. The sooner developers realize it will likely damage the IP in the long run the better.

I agree. It's understandable that publishers once they know they're onto a winning franchise they want to spawn out the next in the series in yearly intervals but for me three of the best games of this generation have been Gears of War, Batman AA and Uncharted - all 3 games have had time spent on their sequels rather than rushed to get the next one out in time for Christmas
 
One of the more positive parts of this game I thought was the multiplayer, it's one of the only games that has been able to use powers effective I feel. However it's netcode really let the side down at times :/
 
Bought it in the steam sales, took an hour to install utter pos that is GFLWL (wish I had done research beforehand), played the first level, saved and quit. Next day GWLFLWL had an update - downloaded that, it failed to apply, redownloaded, failed.

Downloaded the official, latest client off MS and that failed. Meh, guess losing £3 wasn't all that bad.
 
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