Blood Bowl 2

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28 May 2012
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Anyone played Blood Bowl 2? If so what do you think of it, this new version slipped under my radar completely & I really liked the last version although it had its flaws.
 
I haven't played it but I've seen gameplay. It looks decent, certainly improved visually. I really enjoyed the first one (Legendary Edition player) even with it's faults. However Blood Bowl 2 seems to have followed the trend and cut many of the teams from the 1st game which I imagine will be DLC for the 2nd game. I don't support that so I'll wait until a 'complete' version and hopefully get it for a cheaper price too, I'm not in a rush to play.
 
It sounds to me from reading reviews that it's just game 1 again. I hoped there would be more steps forward, a better career mode etc but it sounds more like BB 1.5 :(
 
It sounds to me from reading reviews that it's just game 1 again. I hoped there would be more steps forward, a better career mode etc but it sounds more like BB 1.5 :(
Oh well looks like I'll be waiting for a reduced price before I take the plunge cheers
 
I've been following this for a while. The major problem is Cyanide have had almost zero contact with the community during the development and that any information regarding rule changes on the game is almost unavailable, the old school fans seem to be pretty up in arms about any changes to the rules outside ones that have been set by the LRB (Living rule book) as Cyanide was given artistic licence to amend the rules to the game as they see fit instead of using the time honoured and working rules already in play.

There are still a handful of bugs in the game from what I can see and some are quite game breaking for online play. They are supposed to be fixed soon though and I remember reading they are having an open question day on reddit next week possibly to solve the major issues they are having with communication, albeit a bit late since it is already released.

As far as I am aware it has a much more improved "campaign mode" which acts as a tutorial for newcomers but is still no match for the extensive revision and studying that is necessary to perform adequately in online play, so the learning curve is still very steep outside of beating the poor AI.

The final nail in the coffin for the game is the way they have been released, Blood bowl original had 8? races in the game to choose from they released a legendary edition that increased that to 20 and then final another full price chaos edition 2 years later putting it up to 23 different races in the game. They have gone back to 8 races on release again and probably intend to milk all it's worth with DLC.

I didn't pre-order, nor have I picked up the game yet and will be waiting to see if it is worthwhile in future, personally I don't think I will pay anymore than £10-15 for the game.

If you really want to find out if the game is for you or not I would recommend (if you haven't already) picking up a cheap edition of Blood bowl Chaos edition and see if you enjoy the gameplay and rules (it's a game of chance completely based on dice rolls) as they will be almost identical, it's only the graphics that will have changed a lot.
 
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I bought Bloodbowl Legendary Edition a few years back, after playing a lot of UT2004's "Deathball" mod as is developed, but I couldn't get into it at all.

I'd love to combine the fluid nature of Deathball with the class ability system of Bloodbowl.

Not expecting to take the plunge on BB2, at least in the short term.
 
I've been watching Pyrionflax streaming it quite a bit recently and I'm really tempted to get it.
Have been considering getting the first one too, as it's cheaper. But I don't think the online play will be there now. I think online is something I'd really want to try as playing the computer might get frustrating if the dice rolls just happen to fall in it's favour.

I do worry about other races being DLC later on, but at the same time if I don't actually like the game that's not going to matter (never played Blood Bowl in my life).

I can understand owners of the original being reluctant to pick this up but I'm guessing for a newbie it's probably the one to go for?

EDIT:
I've also considered playing on www.fumbbl.com but not sure how friendly that would be to a complete newbie like myself
 
I got this a few days ago after watching Crendor and Strippin streaming it, never played blood bowl but really enjoying the tactical gameplay and been having a blast. It's weirdly xcom like which I wasn't expecting.

I can see where people are coming from about the lack of races, it seems a bit half finished in that regard but its a solid game and very beginner friendly. I got mine from CDkeys and it came with the wood elf and lizardmen races which was a bonus, but can imagine those without would be a but miffed.

Also I'd just like to point out that blood bowl players seem to be the nicest bunch of people I've ever encountered in online play. Not a single rager/whiner and everyone is happy to chat away.
 
What does any elf players do to combat bashy teams like chaos and dwarves? It seems to be a case of score quick touchdown, then spend the next 6 turns sacrificing your team members to try and delay them scoring due to their impenetrable cages. Then at halftime its their ball again so repeat trying to delay them until you run out of uninjured or conscious players.
 
What does any elf players do to combat bashy teams like chaos and dwarves? It seems to be a case of score quick touchdown, then spend the next 6 turns sacrificing your team members to try and delay them scoring due to their impenetrable cages. Then at halftime its their ball again so repeat trying to delay them until you run out of uninjured or conscious players.
I think that is pretty much the tactic you need to use until you get some levelled up players that can handle the rough side of the game a bit better.
 
What does any elf players do to combat bashy teams like chaos and dwarves? It seems to be a case of score quick touchdown, then spend the next 6 turns sacrificing your team members to try and delay them scoring due to their impenetrable cages. Then at halftime its their ball again so repeat trying to delay them until you run out of uninjured or conscious players.

I would slightly alter this, when they cage up circle them but leave one square gap. That way the worst they can do each turn is blitz one of your players. You can then slow them down whilst minimizing the risk of injury to your team.
 
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