They would probably look better on your 55" plasma though
OT though, i quite like the look of it =)
if i had one that is, i have a 55'' Sony RPTV

KDS 55A 2000
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They would probably look better on your 55" plasma though
OT though, i quite like the look of it =)

It'll be interesting to see Crytek's implementation of their OpenCL physics engine in Crysis 3 which apparently can shift work from the GPU to CPU and back on the fly.
It's also worth mentioning that there is no rival to PhysX because Nvidia use the effects to sell cards, Intel simply doesn't need to show off Havok to sell CPUs. You can bet your *** if Intel had any such motivation the story would be very different. IMO the next console generation will determine how the future of physics engines is shaped, not these largely irrelevant tack on effects in PC titles.
Yes Crysis 3 looks great, this will be the best game of the series for sure, but all this fancy stuff isn't really needed, because all you're doing is hunting down your enemies, it should be quality gameplay first, quality graphics 2nd.
so how many movies use physx for special effects? im guessing a big fat 0?I'd love to see the fluid dynamics used in BL2 done on a CPU (the newer versions of bullet can do it but to a far more limited extent and havok can't even compete)theres more than just some extra particles in there and the extra particles are more than just an increased number of dumb particles.
It all depends if it counts towards the experience, that includes the immersion you feel and therefore the graphics. Not every game requires great visuals but some benefit from it immensely and saying that things are "good enough" now will only allow developers to become complacent and lazy or "focus on great gameplay" as you put it. There are exceptions to every rule and there are a lot of them that go both ways this generation.
Crysis had very good gameplay whereas Crysis 2 didn't, but the visuals of both games added greatly to their immersion.

so how many movies use physx for special effects? im guessing a big fat 0?
if intel get off there arses with the next console and widely use havok they could own physx all day long
havok is much more than just dumb physics aswell
So its decided, this game sucks![]()

so how many movies use physx for special effects? im guessing a big fat 0?
if intel get off there arses with the next console and widely use havok they could own physx all day long
havok is much more than just dumb physics aswell and it can be accelerated via opencl that benefits everyone not just one make of gpu
And realistically havok + openCL + as polished and documented/supported as PhysX is a pipedream - and thats me being realistic not hating I'm all for the advancement of physics simulation in games where appropriate and I'm no fan of it being tied down like it is.