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Both RX Vega 64 & 56 Beat GTX 1080 Ti in Forza 7 DX12 benchmarks

Any other benchmarks or just the one?

Serious question as this is exciting stuff but too many people have been fooled before by putting their trust in results from just one source.
 
Seriously

Just had a look at the article linked in the OP.

If the 1080 Ti is coming out on top @2160p it won't take long to improve performance at the lower resolutions too.

The rubbish 1080 Ti performance is down to software not hardware.
 
Its probably throttled in some way and the Vega is dealing with it more efficiently, not sure if Nvidia will fix that or not.

Im interested in how the 56 compares to the 64 on this game at same clock speeds, not stock.
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I always think this test is most important
 
Results like this are great, We just need some decent AIB cards now. This and Project cards 2 results which also show Vega commanding a respectable lead have already been posted in the V 64 owners thread
 
and the other 30 games tested by another reviewer sees nvidia miles ahead..

You missing the point :p
RX vega needs support from developers to get the most out of the GPU. Stop using old games, these have not been developed with Vega.
Forza 7 is using rx vega features and upcoming releases will also. Am very interested in seeing how Farcry 5 and wolfenstein 2 perform.
 
Seriously

Just had a look at the article linked in the OP.

If the 1080 Ti is coming out on top @2160p it won't take long to improve performance at the lower resolutions too.

The rubbish 1080 Ti performance is down to software not hardware.

In the reddit thread someone posted info from nvidia that when asked was they a problem nvidia answer was no. I'll try find it
 
You missing the point :p
RX vega needs support from developers to get the most out of the GPU. Stop using old games, these have not been developed with Vega.
Forza 7 is using rx vega features and upcoming releases will also. Am very interested in seeing how Farcry 5 and wolfenstein 2 perform.

And devs should stop using 3rd parties to convert their XB1 optimised game, on a botched job using NV Gameworks (and the money coming with it) on top of the XBox360 codebase of that console game. (RoTR comes to mind).
 
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