Brother wants 16gb ram for minecraft, will it help him?

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Hi guys, bit of a dispute with my younger bro,

His system,

i5-2500k @ Stock
8gb ddr3
AMD 270oc edition

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He runs a lot of textures packs and says that it is slowing down and lack of memory is the issue but I find that hard to believe, he only has £100 and wants to blow it on another 8 gig of ram and fill all his slots up (which I'm not a fan of anyway).

My recommendation was to get a cheap third party CPU cooler like the super 7 and over-clock his cpu to around 4.4ghz first which should definitely help with performance at a low cost but he is adamant that won't make a difference, he is only 14 and going through that teenage rebellious stage atm.
 
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Doubt it would help even with lots of extras Minecraft doesn't exceed 2GB of RAM IIRC then you only need 2-3GB on top of that for OS, etc. Possibly need to do some "housekeeping" on his PC to clean up OS, etc.

The game does benefit hugely from CPU performance but it shouldn't struggle on an i5 even at stock.

EDIT: He could however be running into one of the many bugs/problems with Java, someone mentioned the other day about an optimised version of it for Minecraft that boosts performance hugely.
 
More RAM won't help, I allocate at max 3-4GB when using a 512x512 texture pack or FTB with a 128x128 pack, allocating more just runs into more issues IMO.
 
Well Minecraft, for what it is, runs horribly. First problem is it runs in Java, and they way in which it's coded it's awful, could be way more streamlined and optimised, but yet even with all the money Mojang has they refuse to actually work on their game. Anyway...I highly doubt just getting another 8GB of RAM and throwing it into his computer will get the performance increase he is hoping for.
 
Well Minecraft, for what it is, runs horribly. First problem is it runs in Java, and they way in which it's coded it's awful, could be way more streamlined and optimised, but yet even with all the money Mojang has they refuse to actually work on their game. Anyway...I highly doubt just getting another 8GB of RAM and throwing it into his computer will get the performance increase he is hoping for.

One presumes that you have coded massive applications, and know all about developing a game that really is infinitely expandable....

I really hate this 'its not optimised' bandwagon.

OP I would guess that a faster core speed would make a bigger difference for minecraft.
 
One presumes that you have coded massive applications, and know all about developing a game that really is infinitely expandable....

I really hate this 'its not optimised' bandwagon.

OP I would guess that a faster core speed would make a bigger difference for minecraft.

Hes half right but half wrong, I'm not a big fan of the Java implementation and stuff surrounding it but the actual core game code itself is pretty good, people don't really comprehend how difficult it is doing some of the stuff minecraft does while still getting good/realtime viable performance.
 
client side: no, i've found going more than 4gb of allocation actually makes it worse, and often i just run 1 or 2gb

server side: maybe, i've gotten mixed results with server ram allocation, but if he's not running his own server on the same machine as the client [like i do] he won't need that much.

edit: also, the texturepack resolution isn't always the same as the performance hit, if it's something like sphax x64 with animations etc it'll run slow if its lb photorealism x512 [at least the old version i use] it'll run like lightning
 
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Hes half right but half wrong, I'm not a big fan of the Java implementation and stuff surrounding it but the actual core game code itself is pretty good, people don't really comprehend how difficult it is doing some of the stuff minecraft does while still getting good/realtime viable performance.

I used to program for supercomputers, so I have a good idea of what its like to make production code, and I get a little ticked off with people thinking that they have any idea how to 'optimise' code, and how these massive organisations have somehow not 'optimised' their code through laziness, ineptitude or anything else. Damn straight call them out if there is a problem or bug, but until you're a coder yourself and you have any idea how to manage millions of lines of code don't claim they haven't optimised it!
 
Even if Minecraft is 'optimized' and 'streamlined' and gets the best performance that can be achieved using Java, for what it actually is, it runs poorly with high memory usage (especially once you get higher resolution textures).

I personally do not care if they have done everything they can to make it run well in Java, as a user, I just want it to run well, if they can't achieve that using Java, it means they chose the wrong tool for the job.

All that said, it runs fine on my PC, but I see a lot which struggle.
 
As everyone has said, that much ram just isn't needed. He should be able to allocate upto 3GB ram tops to MC and no more. Even if he is running Minecraft Feed The Beast modpacks, which I use.
 
only if he is hosting the server :p 16gb for minecraft client? pleaseeeee! I could have bf4, arma3 and wow open and it's not using close to 16gb :p only time I've used all my ram is when I've stresstested and told it to use it all :p

even then as a server the only thing that would need that much would be if he was doing extra intensive things like a live updating texture map, in plan view of the entire generated world so far :p

is minecraft even 64 bit? otherwise doesn't it just use 2gb?
 
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