C&C3 on the 360 - Thanks EA!

I think people are worried that if its co developed the pc edition will be watered down and more time will be put into the 360 edition while the pc one will be neglected, lets face it its EA and this is what they do


As for the ps1 c&c game they were ported over later on so they had no influence on the PC editions.
 
XPE said:
As for the ps1 c&c game they were ported over later on so they had no influence on the PC editions.

Yes, but the games were basically identical!

Tommy B said:
I despise them entirely.

They are like Hollywood. There's no passion, it's all about making money.

There's that, but there's also the fact they go around buying out small studios who have desire and passion to make good games. I wouldn't mind if they stayed in the console market because most (or should I say all) of their PC games suck.

Surely the small studio has to agree to sell out. If they agree just for the large sum of money, surely they're no better?

-RaZ
 
MoNkeE said:
Surely the small studio has to agree to sell out. If they agree just for the large sum of money, surely they're no better?

-RaZ

See but it makes EA less of a target if you think about things like that. It's far easier to constantly bash them by ignoring all logic and facts and throwing around in a few sweeping generalizations. Trust me it will make you feel more superior by reinforcing your status as a hardcore gamer.
 
Considering how well BFME worked on the xbox in my eyes (demo opinion) i cant see it being too big a deal. Its not like your desktop strategy, but it is strategy nonetheless..
 
MoNkeE said:
Yes, but the games were basically identical!



Surely the small studio has to agree to sell out. If they agree just for the large sum of money, surely they're no better?

-RaZ

the point your missing, is that when games are co-developed. PC owners get a poor console port of the game, that doesnt fully utilize all the extra processing and graphics power available in a PC.

If the game is developed for PC (thus utilizes all the PC powers) then is ported over to console (removing some of its orginal features) it works fine. Its when a game is developed for console, and then no extra work done to create the PC version, that it all goes wrong
 
MrLOL said:
the point your missing, is that when games are co-developed. PC owners get a poor console port of the game, that doesnt fully utilize all the extra processing and graphics power available in a PC.

If the game is developed for PC (thus utilizes all the PC powers) then is ported over to console (removing some of its orginal features) it works fine. Its when a game is developed for console, and then no extra work done to create the PC version, that it all goes wrong

Who’s to say that will be the case here? Everybody just jumps to that conclusion but it's totally possible the PC version is the lead version with the 360 being a port.
 
Yes, but we've already seen the screenshots showing the graphics are good. Granted we don't know about performance, but co-development != poor performance; loads of games dedicated to PC have terrible performance issues (X3, that medieval game on the source engine etc) as it is!

We've seen or read nothing to believe that the PC version will be hindered in any way. The control system will still be using the same orthadox approach, the graphics look fine and it'll have multiplayer.

Baring in mind the C&C series hasn't really innovated at all since its release, I don't know why you guys are on about PC users losing out of features so much.

-RaZ
 
Cronox said:
Who’s to say that will be the case here? Everybody just jumps to that conclusion but it's totally possible the PC version is the lead version with the 360 being a port.

i really do hope it is
 
erm how hard can it be to control a c and c game using a controller lol

a button for left click a button for right click point using the thumbstick..........


my grandma could manage it

this is great news for people without a powerful pc
 
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