Soldato
- Joined
- 28 Jan 2008
- Posts
- 7,297
- Location
- Leeds
Agreed. These days it's all about attracting as many people as possible, which means lowering the skill ceiling. I've been playing blops 2 online and it's utterly farcical. Picture this scenario - someone shooting someone who hasn't seen them in the back or side, while someone is shooting them in the back or side, while someone is shooting them ... and so on and so on ... all while random killstreaks and grenades/mines are going on killing people at random. It's like a ridiculous Benny Hill show, just everyone has guns. The game is so random, spammy and luck based that anyone can jump onto a server and start getting kills. And that's great, except that it's killing shooters that had any depth or skill requirements as every other developer is trying to copy this template.
Sums it up perfectly.
I don't find myself playing them anymore, too easy, there is absolutely no challenge. COD4 was the last FPS I played competetively, but even then you could see the incline with the introduction of kill streak rewards.
I play Heroes of Newerth pretty much exclusively now as it feels like the only relatively skill based game around where I have fun.