Mw2 with proper dedicaed servers has the potential to be really good, but as it stands at the minute its dire. Cheating as youve alluded to is rife in the game, also i often find it hard to get into a game, when i do theres so much cheating/hacking going on its very dissapointing, player numbers dont help either. After a few rounds of mw2 online i find myself quickly exiting and loading up cod4, pick a known good server from my favourite list and proceed to have a far better experience.MW2 is the better MP experience - if it worked as intended... the original is still very good tho.
Problem is at the moment the MP is often unplayable on the host system and over-run with people using lame exploits or all out cheating - last 24 hours I've spotted tons of players who are obviously using wall hacks/texture hacks - I was using ninja/cold blood pro, their UAV was down anyway and in some cases they were shooting through smoke without any indication prior that I was there - and not just random shots incase.
killstreaks are beefed up
Hang on, you rate that as a plus? The reward for killstreaks should've started and stopped with Radar even on the original. In large games the sheer number of airstrikes and infinite choppers was ****ing ridiculous, never mind the crap they've made it even worse with.
3 things wrong with MW multiplayer, Grenade Spam (including Martyrdom), no real FF enabled servers, stupidly overpowered (and glitchy) killstreak powerups. If it wasn't for them the game would've been so much better, people might've actually had to try and play on maps like Wet Work that turned into 3x Frag Grenades spamfests if they were more likely to kill allies than enemies.
MW2 is miles behind, its SP is short and its MP is terrible.