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Call Of Duty WW2 Benchmarks

I've disabled Motion Blur and Depth Of Field, it just turns the game into a blurry mess. I don't think it helps that the maximum FOV you can set when using a 21:9 display is 75, so you can only see straight in front of you.
 
Motion blur for me is the first thing to be disabled as it makes everything look bad and gives me eye strain induced headaches.

I do however agree that for benchmarking it’s a simple case of all sliders to the right and away you go. Any form of slider ‘managment’ will skew the results.
 
Motion Blur is overused in some games to hide low FPS at times, hence fast action movies look ok at 24-30FPS but at times these games make me fell a little ill but usually it is a low FOV causing it.
 
I would say so, yes. I think the 980 is a little faster but there isn't that much in it, only a few percent.

Thanks, 980 is overclocked +200/+400 so should give a nice little boost if I decide to get the game... Although going by reviews I may actually give this a miss!
 
Thanks, 980 is overclocked +200/+400 so should give a nice little boost if I decide to get the game... Although going by reviews I may actually give this a miss!

I've only seen one review for it which was by Gggmanlives (good channel worth checking out). :)
 
Excuse my bad sound quality, it seems like COD WW2 is incompatible with certain headsets without distorted sounds. :confused:

Vega 64 4K Max Settings
NpIguRf.jpg

Couldn't find a GTX 1080 running at maximum settings at 4K in this game, but i did find a similar video with lower settings. 4K, all max bar 65 FOV, FXAA instead of Filmic x2 SMAA, Motion Blur off.
ocruk3t.jpg
 
FYI, I found that Rivatuner is causing DX crashes in Call Of Duty World War II. If you experience any crashing with an AMD GPU, try disabling Rivatuner.
 
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