Can the Wiimote be copied in next generation?

Speaking of which, of all the features of the Wii, I actually think the two-handed controller idea is ace too. Resting both hands more naturally (when I was playing Zelda mainly).

That is one of the things I really like about the Wii controls, it's the first setup in years that i've been able to play for relatively long periods without discomfort.
It's much more comfortable for me (fairly large hands) to use, it allows people to determine themselves how far apart they hold the controls - i'm not sitting with my hands cramped around a controller that is too small, nor am I struggling to reach oddly positioned buttons because it's been designed for the Jolly Green Giant.
 
eh?

I beg to differ!

*looks at Mario Galaxy and Metroid Prime*

... and RE4... and Mario Strikers... and Zelda... and Paper Mario...

Hell, I even like the controls on Need For Speed using the Wiimote to accelerate like a pedal!

How is something 'proven' in a year, anyway?

That is one of the things I really like about the Wii controls, it's the first setup in years that i've been able to play for relatively long periods without discomfort.
It's much more comfortable for me (fairly large hands) to use, it allows people to determine themselves how far apart they hold the controls - i'm not sitting with my hands cramped around a controller that is too small, nor am I struggling to reach oddly positioned buttons because it's been designed for the Jolly Green Giant.

Which is ironic, considering the amount of people who moan that it must be uncomfortable to use motion gestures for extended periods. Yet I managed a few solid 2/3 hour sessions swinging the Wiimote on Zelda (and it's rare I've ever racked up 3 hours straight on a game for a good few years). It's only stuff like Mario and Sonic I think is gonna knacker you!
 
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I'd like to see wireless linking between the remote and nunchuck, i always worry that i'm going to pull too hard on one and the cable will get damaged.
 
I'd like to see the use of 2 wiimotes connected together rather than the nunchuk so both hands would have full montion sensing. Mainly cos I find that when playing the boxing on wii sports, the wiimote hand is much more controllable and responsive than the nunchuk hand.

Valve
 
That is one of the things I really like about the Wii controls, it's the first setup in years that i've been able to play for relatively long periods without discomfort.
It's much more comfortable for me (fairly large hands) to use, it allows people to determine themselves how far apart they hold the controls - i'm not sitting with my hands cramped around a controller that is too small, nor am I struggling to reach oddly positioned buttons because it's been designed for the Jolly Green Giant.

On a similar ergonomic note, my wife is pleased because it can be used by a leftie with precisely no problems.
 
MS had a sidewinder pad that could sensor learning sideways & forwards/backwards, was cool for steering games :)
 
well, i dont see whats wrong with normal controllers ffs

is this garbage to try and win girls around

let them play dolls and makeup ffs, games are for men (& boys if their parents spend the mo')
 
Intel: 'Wii 2 won't have hand controllers

Leading microchip manufacturer Intel believes Nintendo's successor to the best-selling Wii console won't come with hand controllers.

"We imagine some future generation of [Nintendo's] Wii won't have hand controllers," said Justin Rattner, the company's chief technology officer.

"You just set up the cameras around the room and wave your hand like you're playing tennis."

Intel has been speaking to Sony, Microsoft and Nintendo regarding what chips might power the next round of consoles. According to Business Week, the firm is keen not to miss the opportunity to get involved in the next generations of games systems after it was beaten to it by IBM for the current models.

Intel claims its newly developed microchips are capable of 1 trillion calculations per second. This is far in advance of the current IBM Cell processor, which is only capable of running at around 256 million calculations per second.
 
I see MS/Sony going the same route as it will more than likely be standard for console gaming now. i cannot think of anything differant other than sony's interactive eye toy. I think the future will be VR but we are a long way away from brain implants ^_^
 
I really don't want more companies to use this method of controller. I HATE motion sensor controls, they just annoy me. I want it to stay how it is :(
 
Well no not really. I don't mind the Wii having it as I'm not that interested in the games Nintendo have to offer anymore anyway. But I wouldn't like to have to start waving a controller around in games like Halo, Fifa, PES, COD etc.
 
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