I've been following this on and off for a while now, and somewhere along the line I read that the game was mission based, which would be a big disappointment.
The original Carrier Command gave you completely free reign to develop your own strategies, which I find made it such an interesting challenge. Working your way through missions (such as in Hostile Waters) takes a lot of that fun away.
Anyone know how Gaea Mission works in this respect?
The original Carrier Command gave you completely free reign to develop your own strategies, which I find made it such an interesting challenge. Working your way through missions (such as in Hostile Waters) takes a lot of that fun away.
Anyone know how Gaea Mission works in this respect?