not unless every other PC or console has a CPU which was originally designed to handle GPU operations as well!!!
Smells like bait to me![]()
I'd say the developers on beyond3d will probably discuss this with some meaningful explanation..
I think it's well known that developers are using some of the SPE's to offload graphics work already, this paper is to me a bit of a theoretical exercise, it's quoting loads of throughput using 5 SPE's, well what's the rest of the game going to run on, 1 SPE?
Clearly developers are already using some of the SPE's time to help some of the graphics calculations, which is a good thing, but there is a balance of how much resource you can steal from the CELL before the rest of your game engine runs out of steam..
The 360 already has programmable shaders, so it's possible to actually do some of this in those.. but how much, I don't know..
It's interesting, but only in an educational sort of way..
you got the PPE as the main processor and then the 5 spes.
they needed a GPU card after finding out that the Cell couldn't hack it, now they saying we don't need all the power of the GPU because now its been discovered that the Cell can actually do something usefull
No they're saying they can use the full power of the GPU and add to it by using the Cell.
If thats the case. How come do PS3 games barely looked any better than 360? I'm not saying 360 is better but all the technical talks of CPU/GPU is a bit pointless, isn't it?
Its just reminded me of all the technical talk of PS2 yet it was an inferior console to the original xbox and GC.
At the end of day, it's the games that mattered.
PS3 games look worse than 360 games.
Well I'm sure developers would prefer it if the graphics chip were just better so they didn't have to use both together to achieve the graphical umph that the Xbox 360 has. So yeah they want it to sound impressive, but it doesn't sound like a particularly good architechture to me.Sounds like something they want to sound impressive but won't actually offer anything in practice.
The point is that most processors would be completely useless at this type of graphical work, so they wouldn't be able to supplement the graphics card. But because of the nature of the Cell's SPEs it can do similar calculations quite well. That way if they want to achieve graphical effects that the graphics chip can't handle alone, they can set aside some of the SPEs to do some of the work instead.Can't say I'm surprised that a processor works better with a graphics card TBH. Anyone who didn't know that is a numpty..
The point is that most processors would be completely useless at this type of graphical work, so they wouldn't be able to supplement the graphics card. But because of the nature of the Cell's SPEs it can do similar calculations quite well. That way if they want to achieve graphical effects that the graphics chip can't handle alone, they can set aside some of the SPEs to do some of the work instead.
Still waiting on them Toy Story 2 graphics from the PS2.
PS3 games look worse than 360 games.