For a long time now, PC games have had quite easily accessible methods of cheating, typically from consoles, key combinations, launcher arguments and the like. I presume most of these are put in for QA departments/game testers so my question is: Why aren't they removed from, or at least trimmed down to the bare minimum in the finished product (ie: leave in console commands to fix bugs/being stuck etc?)
I'll admit it - I'm easily tempted and once I've cheated on a game, it loses its appeal and I get bored with it quickly. Victory feels a bit hollow afterwards in all honesty.
I think I'd have lasted a bit longer with a few games if I'd not got a bit frustrated and then found there was an easy way to cheat to get past the most fiendish parts. I'm not sure how others fell but I never download trainers as I simply don't trust them to not be malicious code.
What do others think?
Before anyone says "don't cheat then", I've tried looking for some willpower on eBay but failed.
EDIT: I am only referring to single player gaming here!
I'll admit it - I'm easily tempted and once I've cheated on a game, it loses its appeal and I get bored with it quickly. Victory feels a bit hollow afterwards in all honesty.
I think I'd have lasted a bit longer with a few games if I'd not got a bit frustrated and then found there was an easy way to cheat to get past the most fiendish parts. I'm not sure how others fell but I never download trainers as I simply don't trust them to not be malicious code.
What do others think?

Before anyone says "don't cheat then", I've tried looking for some willpower on eBay but failed.

EDIT: I am only referring to single player gaming here!
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