no, the highest quality vs extreme quality as with so many games Extreme simply means "more grass/foliage" whoopdedoo.
The first incarnation ran like crap for a fairly dismal looking game, not terrible certainly not good and all the foliage and grass was awful quality sprites. real grass moving in the wind, and 3 separate sprites being scrolled through "grass left, grass middle, grass right" doesn't make it animated and real. These pictures really look rubbish though. Frankly some games just go WAY over the top on lighting effects, the first was the same, massively overdone lighting effects and really poor character models and textures in general, all the power has gone to lighting. Same seems to be the case here, fairly crappy looking enemy in the pictures but woo, dynamic lighting, the light comes realistically through the cloud cover. Thats truly fantastic, if you spend the whole game looking up at the sky to check if the lightrays match up to the cloud cover, if on the other hand you're actually focusing on the gameplay and moving around, just how realistic those light rays are becomes completely unimportant and a total and utter waste of power.