Clear Sky needs 4 GiByte RAM, E8500 and dual GPU graphics card for maximum DirectX 10

no, the highest quality vs extreme quality as with so many games Extreme simply means "more grass/foliage" whoopdedoo.

The first incarnation ran like crap for a fairly dismal looking game, not terrible certainly not good and all the foliage and grass was awful quality sprites. real grass moving in the wind, and 3 separate sprites being scrolled through "grass left, grass middle, grass right" doesn't make it animated and real. These pictures really look rubbish though. Frankly some games just go WAY over the top on lighting effects, the first was the same, massively overdone lighting effects and really poor character models and textures in general, all the power has gone to lighting. Same seems to be the case here, fairly crappy looking enemy in the pictures but woo, dynamic lighting, the light comes realistically through the cloud cover. Thats truly fantastic, if you spend the whole game looking up at the sky to check if the lightrays match up to the cloud cover, if on the other hand you're actually focusing on the gameplay and moving around, just how realistic those light rays are becomes completely unimportant and a total and utter waste of power.
 
This game looks awful anyway. STALKER had terrible gameplay due to russian to english translation issues. No wonder most of the 1.6M copies sold were to Russia!

Just does not work well for the rest of the world like Japanese games usually suffer in translation.

If you think this looks bad check out Mercenaries2 glad I cancelled my pre-order as some of the gfx in that are laughable like PS2 level (multiplatform says it all).
 
translation issues? that didnt cause me any problems lol. the crashing and unfinished state of the game on release cause me problems. lots of them. but not translation lol
 
Don't know why everyone is complaining, this is for FULLY MAXED, if it didn't require this kind of hardware what would be the point of it?
 
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Bizarre how "minimum requirements" shots have consistent light and shadow pattern and look more "realistic" than "extreme quality" (quite frankly what is exactly happening in that picture - what's with additional light source and those " Moses with stone tablets" rays outside the frame there?)
 
hehe. cyrket are unrealistic with their requirements and get slammed. GSC are prehaps on the button or a little over estimating if anything...and they get slammed for it.


you guys are just great, seriously.

LOL i was just about to say exactly that..saved me the effort.
 
Strokes PS3 and plenty of monies in bank account.

Glad I got away from hardcore pc gaming, spending many hundreds on a graphics card every year to play a few games with some eye candy is stupid. Off back to TF2 now which looks great and plays even better :D
 
Strokes PS3 and plenty of monies in bank account.

Glad I got away from hardcore pc gaming, spending many hundreds on a graphics card every year to play a few games with some eye candy is stupid. Off back to TF2 now which looks great and plays even better :D

How much are you paying for those updates again? :p (When you finally get them ;))

*Strokes £100 GPU*
 
Frankly I don't see a problem here at all, the game is very scaleable and most PCs can still play it, it just requires that bit of extra power for the top settings which is really what you would expect from any new game.
 
• Minimal requirements:
- Windows XP (Service Pack 2)/Windows 2000 SP4
- Processor: Intel Pentium 4 2.0 GHz / AMD XP 2200+
- RAM: 512 MiByte
- 10 GByte free hard drive space
- 128 MiByte Direct X 8.0 compatible graphics card / Geforce 5700 / Radeon 9600

What more do you lot want?!?
 
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