Soldato
I've not used cloud based services, but I use in home streaming via the Steam Link app quite a bit via 1GB ethernet, and the quality difference between that and running on my PC is noticeable (it's certainly playable, but nowhere near as sharp & fluid).
4k 120Hz 8 bit colour requires almost 30Gbps bandwidth, so there must be some compromises made somewhere (e.g. compression) - how noticeable is this?
There's also going to be some obvious latency - quick speed test shows my latency is 21ms, and that's to the nearest host, if the game server is at the opposite end of the country then that's going to be higher. Add the local input latency and display latency, and you're potentially looking at 50ms+ which is certainly going to be noticeable - maybe not so bad if using a controller, but surely when using m&kb, that's just going to feel "off"?
4k 120Hz 8 bit colour requires almost 30Gbps bandwidth, so there must be some compromises made somewhere (e.g. compression) - how noticeable is this?
There's also going to be some obvious latency - quick speed test shows my latency is 21ms, and that's to the nearest host, if the game server is at the opposite end of the country then that's going to be higher. Add the local input latency and display latency, and you're potentially looking at 50ms+ which is certainly going to be noticeable - maybe not so bad if using a controller, but surely when using m&kb, that's just going to feel "off"?
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