coding for a ten year old

Caporegime
Joined
18 Oct 2002
Posts
32,623
Start of with the basics. Maybe start of simple with the Android GUI builders.

But that isn't programming.


What got me into programming was creating games. i started with text based adventure games, then onto a simple 2D games using ASCII art, then moved on to use some basic 2D tile based games, which then evolved in to complex 3D engine. When I was 16 I had a pretty much exact replica of the Quake 3 graphics engine, completed with basic physics, collision detection, dynamic lighting, splines, BSP tree for spatial indexing etc (with aid from online resources of course).
 
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