Compiling mechcommander2

Soldato
Joined
2 Jun 2007
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I've been pointed to the source of mechcommander 2, and have spent a while trying to compile it so I can play, with little success.
I've installed the visualstudio 2005 and the SP1 patch, microsoft XNA and the .net 2.0 SDK.

Based off some googling, I've been trying
Code:
C:\>SET PATH=%PATH%;C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\
C:\>cd C:\MechCommander\BuildProj
C:\>msbuild MechCommander2.proj

However, this throws up the following:
error MSB3428: Could not load the Visual C++ component "VCBuild.exe". To fix this, 1) install the .NET Framework 2.0 SDK, 2) install Microsoft Visual Studio 2005/Visual Studio express or 3) add the location of the component to the system path if it is installed elsewhere.

I''m a newb at this sort of thing, and the answer is probably something obvious. But... what am I missing?


Side question. Since the source code has been released, whats the legality on just torrenting the game as it is? I'm guessing its still illegal?
 
Side answer: Bear in mind that it may literally just be the source code which has been released - the media content (textures, sounds, levels etc) may still be protected by copyright. Games like Quake 1/2/3 for example all have their code released under GPL licensing, but that doesn't grant you access to the content.
 
Nope, its the full game, graphics, textures, sound, the whole caboodle (sp).
 
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