Caporegime
- Joined
- 24 Oct 2012
- Posts
- 25,863
- Location
- Godalming
I am going to ask my networking lecturer if he would be mine.
Ahh that's lovely mate, where will you guys be going on honeymoon?
![Big Grin :D :D](/styles/default/xenforo/vbSmilies/Normal/biggrin.gif)
I am going to ask my networking lecturer if he would be mine.
Whatever you do, you'd be well advised to pick something that includes a decent amount of coding and automation, in some way or another. Getting a real job in the network engineering sector is very difficult without good working knowledge of automation and some degree of software engineering.
Ahh that's lovely mate, where will you guys be going on honeymoon?![]()
I think you over estimate what has become the final year project/dissertation in modern university degrees. Most people will be assigned a tutor and write 15000 words on something dull as dishwater of no real relevance to anything get a grade and move on. I got a first for wiring 15000 words on The use of Linus in SME’s that was 20 odd years ago though so maybe it was a little more ground breaking than if you did the same today!
We have to pick our supervisor next week so I am going to ask my networking lecturer if he would be mine.
Hopefully, he will then point me in the right direction.
Thanks, yeah I do enjoy routing protocols, subnetting and most things networking but it's also a lot of information to remember.
I always have from Friday evening to Sunday for family time with a little light gaming sometimes![]()
'Killer'Just a thought (I don't know how possible it actually is - don't shoot me), you like gaming...which uses a lot of protocols and subnetting. Why not focus specifically on protocols used for gaming and how to delivery the best performance across a network. Given the massive growth of esports / online gaming, probably a lot of stuff to set the scene, history, rise during covid, Amazon gaming launch etc (huge market)
For example;
- Improvements possible to wi-fi connections to improve gaming etc.
- ISP routing rules in UK vs other countries e.g. Korea or Sweden where gaming is huge (and their country networks are vastly superior)
- Game network coding over the years - Half Life to COD
- Even using some of these supposed "Gaming network cards" could be pieces to chuck into the puzzle
I'm sure someone else can put the above into an actual subject title![]()
Just a thought (I don't know how possible it actually is - don't shoot me), you like gaming...which uses a lot of protocols and subnetting. Why not focus specifically on protocols used for gaming and how to delivery the best performance across a network. Given the massive growth of esports / online gaming, probably a lot of stuff to set the scene, history, rise during covid, Amazon gaming launch etc (huge market)
For example;
- Improvements possible to wi-fi connections to improve gaming etc.
- ISP routing rules in UK vs other countries e.g. Korea or Sweden where gaming is huge (and their country networks are vastly superior)
- Game network coding over the years - Half Life to COD
- Even using some of these supposed "Gaming network cards" could be pieces to chuck into the puzzle
I'm sure someone else can put the above into an actual subject title![]()