computing at university

I did Computer Science at Staffs uni, and while the first year is very generic you then start to specialise in the following years.
On the modules I did there was none that required a major knowledge of maths, but there are some I did not choose that definitely require it (anything with image processing of 3D graphics). I found that it was more a case of the logic behind being able to 'do' maths is pretty much the same as the logic required to 'do' programming.

Since leaving uni I've done embedded programming for defence and public sector (all related to navigation). I have stayed away from the super maths heavy areas of the routing algorithms, but I've not found anything I've been tasked with where I require a more detailed maths knowledge.
 
Computer Science is the only worthwhile computer course.

IT / ICT courses are mostly bullcrap and a waste of time. People I knew on those courses literally knew nothing about computers, I knew more than they did when I was 12.

I wanted to do Computer Science, but Im a failure at maths so I couldnt.
 
I applied for Forensic Computing at the end of the year.

Yeah, there is always going to be some form of programming in the first year if it is Computing based, or related to the units of Computer Science.

But some courses, like what I am going to do allows you to specialise in what you are interested in or you can float around in the different sectors.

I dislike programming and forgot all maths. But I don't want to avoid it. I want to build up the confidence to learn it. If you have that confidence, you will enjoy it.

At the end of the day, you are not going to love every single unit. There is going to be some parts you find boring/difficult etc.
 
This!




Me and my mates burst out laughing when someone told us they were doing a Games Development degree.... We genuinely just thought it was a module, but nope there's a whole degree in it!
There are some very highly regarded courses to do with games design. If your in america, the ones from DigiPen are well known(Valve Hires a lot of people from there) and usually involve a ton of math if your pursing development rather than art. Its not a 'joke' degree if you pursue a decent one.
 
Last edited:
There are some very highly regarded courses to do with games design. If your in america, the ones from DigiPen are well known(Valve Hires a lot of people from there) and usually involve a ton of math if your pursing development rather than art. Its not a 'joke' degree if you pursue a decent one.

The ones in this country however tend to fall into the joke category though. I think the one at Abertay is meant to be pretty decent but other than that if you are thinking of Games Development then Art, Maths or Physics degrees would probably be a better bet.
 
Back
Top Bottom