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Constant crashing on BF3 with GTX 680 Error:out of memory

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Joined
24 May 2011
Posts
1,790
Location
West Sussex
Hi all,

My mate is getting this crash on battlefield three. he has had it several times and the card is not overclocked atm as i thought that might have been the problem. Seems to be fine on diablo 3 and witcher 2.

What could it be?

Spec below:
i5 3570k
msi z77 gd65
KFA2 GTX 680 2GB

 
never seen that error message before. Maybe worth checking if the Video memory can address the full 2GB (don't know what tools are available to do that)
Try -if not already done- to set the field multi Display/ mixed-GPU acceleration to to single display performance mode.

field multi display? He only has one monitor and i assume this setting, probably part of Nvidia software, is going to be set to single monitor by default, especially if he only has one.

More details on where i can change it would be cool.

I got this error whilst running Virtu MVP...Is he running the same?

Yep, got MVP on but turned it off as that was a result from a quick google and it still happened when disabled. Shouldn't have to be fully uninstalled surely?
 
but you have a 7970?

I do indeed have a 7970 so 1GB more Vram in theory but if mvp is the problem then its would be odd if the gpu makes more of a difference?

Maybe different version? I have no idea tbh and found uninstalling it was not a loss. Maybe he should check his mobo manafacturer for an update? I know my was fine untill I installed the newer NVIDIA drivers.

I will get him to check version of mvp.
 
It might be a duff card, that is one of the errors my GTX580 'OC edition' would throw up before I found out that it was common problem among pre-overclocked cards and increased the core volts, upping the volts or setting the card back to reference clocks completely fixed all my BF3 problems at the time.

Is it a reference clocked card or custom overclocked by KFA? if the latter I would try underclocking slightly see if it helps...

This is the card: http://www.overclockers.co.uk/showproduct.php?prodid=GX-014-KF&groupid=701&catid=1914&subcat=2255

So yes, it is factory overclocked. Would he need to set the clocks to exactly what the reference clocks should be to test if the factory overclock is what is doing it?
 
We have fully disabled MVP all the way into the BIOS and don't get the 'run out of memory' error but instead now get something to the effect of 'Battlefield 3 has stopped working and has shut down. Windows will look for solution to the problem and inform you if one is available.'

I know windows won't find a solution, it never does, but i'm thinking that this is a more common error that somebody here could help us with?

The error doesn't appear at startup but about 5 minutes into playing. Maybe less.


(borrowed screenshot from elsewhere)
 
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