Enjoying this so far but you don't get a minute's peace! Always something else round te corner trying to kill you.
Oh come on..it is absolutely the other way round. The game has great pacing with thought out enemy encounters and placement. There are many moments of peace in this game when you look for loot, read notes and get to know the story. The worst thing a game like this could do is to throw tons of enemies at you at every step which is not the case here.
My impressions after completing 55% of the game:
The more I play, the more the game keeps surprising me in a positive way (I’m 55% through). I mean in terms of certain solutions, ideas, and how smoothly the gameplay “flows.” For me, it’s a sleeper hit, because I didn’t expect it to be such a good and expansive game, but from the start I knew it was a title for me since I’m a fan of this type of game and gameplay.
I really like the pacing and balance, because the worst thing a game of this kind can do is overwhelm you with enemies at every step. Here, that’s not the case—encounters and enemy placement are well thought out and intuitive. What’s more, the game doesn’t exhaust you with endless waves or excessive numbers of enemies—combat-focused sections are cleverly interwoven with moments of exploration, reading notes, upgrading your character, weapons, and gear, and uncovering the story.
The level design also deserves praise—paths often loop back, connect, and surprise you. It’s truly a well-thought-out design, and while playing you can clearly feel that the developer knew what they were doing and what kind of game they wanted to create.