Cross Platform Gaming

Because it's a lot of effort for a relatively small gain, basically.

In order to have cross-platform gaming you have to ensure that there are no differences in game physics, level design and so forth and that patches are issued for all platforms at the same time (or otherwise you break cross-platform, which happens a lot on games that have done it) so that these things are kept in sync.

Having achieved this synchronisation you then need to ensure that one of the platforms doesn't have an advantage due to control issues, etc. or people will whine that it's not fair.
 
The imbalance can be addressed, pc gamers can use an xbox pad and console gamers can buy a mouse keyboard if they want to be competitive.

But th inns like driving games golf games, stuff like that, it won't make much difference as pc people will be more than likely using a pad anyway.
 
FF14 is doing this at the moment. My mate was on his PS3, I was on my PC

- GP

FFXI did it years ago with ps2/windows/xbox360. These 2 MMORPG's don't really give any massive advantage to PC players, other than that console players should at least buy a keyboard to communicate.

I can only see the reason why they may not cross-platform online gaming in most games such as FIFA GTA etc.. simply just cost, it probably costs them more to do it that way not to mention Sony and Microsoft both being unlikely to co-operate in server usage either, so that would require large independent 3rd party servers. Also patching is/will be a nightmare with 2 consoles and a million different PC configurations to troubleshoot.
 
The imbalance can be addressed, pc gamers can use an xbox pad and console gamers can buy a mouse keyboard if they want to be competitive.

But th inns like driving games golf games, stuff like that, it won't make much difference as pc people will be more than likely using a pad anyway.

That's not really an accurate or useful way of addressing the imbalance. You're requiring the end user to potentially sacrifice there preferred method of game control. If I'm on my pc and whooping ps4 players in WarThunder are you suggesting I should be required or forced to use a controller just to level the imbalance for the ps4 players?? Or should the ps4 player drop the controller they've become accustomed to and learn how to accurately use a kb+m??

There are many technical reasons why it isn't wide spread and those technical issues are for the devs to sort. But the fact remains at front line where gamers go head to head the pc especially in FPS offers much superior handling and accuracy for the most part.
MS tried it with the Xbox 360 version of Shadowrun a few years back (a weird magic + guns FPS game) which was cross platform compatible with pc gamers. I played it on both and I can tell you from experience it was a total and utter disaster. Console gamers were getting smashed and rage quitting out of games.
The only way to make it work would be to in some way gimp the pc version to limit movement abilities/speed of character etc. but that in itself would cause a massive out cry from the pc gamers.
Even in driving games the pc can give a far superior experience, allowing for better situational awareness etc which can help with reading up coming in game situations. Think eyefinity setups for example. The pc gamer doesn't need to press a button on their controller to see who who is trying to pass them they simply glance at their side screens.
I believe it will only ever really be popular in the likes of footie games, golf games etc where field of view and reaction times aren't massively vital.

Without coming across as an arse, those who question or ask why cross platforming isn't more wide spread haven't had the misfortune to be sat at a console getting smashed by pc players.
 
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I'm sure there was a video of some mediocre of players owning some pro console gamers. The mouse and keyboard combo allows better control in FPS games at least.
 
some games did it in the past, pc gamers just owned the console players using control pads.

one of the quake games even back on the dreamcast played against pc players much to their amusement

Unless you had the keyboard and mouse. I played Q3A on-line with the Dreamcast that way.
 
Did not know you could play dreamcast vs pc but that goes back to my original questions... why have more companies / games followed on?

I think if you asked games there would be a high % who would like this and surely boost console sales due to you wouldn't have to buy the same console your circle of mates bought...win win to me

Sony want to sell Sony consoles, MS want to sell MS console, they both want to have a monopoly on games and peripherals produced for both. There's no commonality between these, it's not going to happen.
 
some games did it in the past, pc gamers just owned the console players using control pads.

one of the quake games even back on the dreamcast played against pc players much to their amusement

I'm pretty sure the first Halo did this - it was an FPS anyway.

So much win for PC gamers! Love it
 

That's hardly surprising to read, and most likely the truth.

To have pushed cross-platform, among a mostly FPS themed gaming selection would have had lots of console players frustrated, annoyed and feeling let down by being up against superior controller-equipped players for that genre of game. It would have cost MS money in the console market in lost sales, and provided them diddly squat income from the PC gaming market.

It just boils down to sound financials - console vs console you know you're fighting a level playing field.

If you take a PS4 into a War Thunder game, yes you may have a big TV, but the PC player might have 3 screens at fantastically high-res, providing surround viewing and undoubtedly has a keyboard and mouse setup that suits their hand shape, and helps them aim faster and more accurately. That said (to my eternal shame, lol) I have been shot down by PS4 players. And I felt like a lesser man for it. :(

Props to the PS4 player that can shoot me down, I'm a slippery fish :p
 
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