C2D E6600 @ 2.86Ghz, 2GB memory, 7800GTX, Vista, 1280x1024 everything set to medium, game runs way below 20fps, in crowded spaces it's almost unplayable. Suffering from weird texture loading on startups as well, if I run to places I haven't been before, like spawn point on top of ship I see yellow texture placeholders with code, framerame drops to a crawl, textures are loaded, first in poor quality, then gradually better...
Rig in Sig
1152x864, High (without motion blur, disabled in config with various performance tweaks that don't affect visuals)
Averaging 35-40 outside and 60+ inside.
That's normal. It's the game compiling the textures for the first time you bump into them. After one full match or so, you won't see such graphical problems again.
I have that door issue on the door on top of the war factory, the entrance to the air duct. It isn't a compiling issue. It looks fine from one side, and the other side looks fine when the door is open.
Also, Nymins, did you get much of a boost disabling motion blur?
Quite noticeable for me. With it on, it sort of jittered slightly each time a turned round really quick. Doesn't do that now. Feels a lot smoother, but obviously loses the nice visual effect.
I know this might be hi-jaking the thread a little, but ive only played the beta once and i had constant graphic issues like the picture above, but they never seem to go away. Is there something i should be installing etc. I have update the Drivers for my Graphics card to the latest.
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