Crysis II

[TW]Fox;17098205 said:
This means its crap and they know it won't sell as well as it could if there was nothing better out to play :(

To be fair I thought the first one was crap as well. As a technical benchmark it was (and is) amazing, but as a gaming experience it just plays like every other generic FPS of the past 5 years.
 
HL2 was a scripted on rails shooter with absolutely no freedom whatsoever. If that makes for a "best fps experience" then gaming is in a £$%^ing sorry state.

It wouldn't have been the game it was if it hadn't been linear. If anything, these days games are trying to be more open and give more freedom without any real thought as to how it affects the game itself, and they're suffering as a result.

There will always be a place for linearity in gaming.
 
It wouldn't have been the game it was if it hadn't been linear. If anything, these days games are trying to be more open and give more freedom without any real thought as to how it affects the game itself, and they're suffering as a result.

There will always be a place for linearity in gaming.

+1

For me HL2 is the best FPS ever. However, I love sanbox games too. There's a time and a place for each.
 
I really like Crysis, but the whole Stealth - Run - Hide - Recharge - Stealth - Run - Hide - Recharge is really starting to wear thin. Gonna tweak the suit recharge settings I think for the good of my own enjoyment.
 
linear games aren't that much of a problem, i mean crysis is linear, anyone who says otherwise is just foolish. look at it this way, you have things you must do to progress, sure you can approach them using different methods but that doesn't make it non-linear, its still moving in a pre-determined direction and you cannot get around that because of some terrain, an angry shark, etc. so crysis and warhead were just well dressed linear games, half life II didn't pretend to be anything other than linear and it was good for what it was, was half life II better, thats very subjective, since all the arguments on here about what half life was better are rubbish as well to be frank. its just as much generic FPS gameplay as crysis only it A) doesn't look as pretty B) the physics system in cryengine2 is miles better C) the AI in cryengine2 is superior and D) crysis offers something HL2 can never offer, which is grandeur. all the set pieces in crysis are much bigger scale than HL2. in terms of story telling, are they really that different? again very subjective.

for me personally doom 3 was a superior game to HL2, it just connected more, it was pretty, the enviroments were dark and gloomy and that all worked fine, it had no 'gimmick' gun like HL2 and that absolutely hideous monstrosity the mavity gun. again story telling is similar, similar theme except instead of little leather wallets with legs jumping at you every two minutes you had multi-eyed imps jumping at you every two minutes instead.

the fact of the matter is this, games are reaching the same point as movies, everything has been tried, there is no 'original' anymore. i mean these huge budget hollywood movies (like avatar which was rubbish to be honest) was just pocahontas in space really, thats the honest breakdown on avatar. independance day was just a variant of the war of the worlds story only ruined and americanafied, which just means fill it full of yank bull. crysis is just another adaptation on the alien invasion script, the grand-daddy of which is war of the worlds. HL2 is the same, and doom 3 is the same script but with a little twist. crysis II is simply crysis 'cloverfield' edition to be frank and the biggest thing for me that is damned right horrible is the fact they have followed hollywood. why does EVERYTHING go down in NYC? its so bleeding annoying...:(
 
i enjoyed crysis. its by no means the best game iv ever played but it was fun and entertaining to the end. What i like about crysis and crytek is they are pushing the boundaries of technology. and now also on the consoles as well as the PC. if more companies started really pushing this it would bring about and jump in console technology which the PC gaming needs to help bring all these ports that bit closer to be acceptable on the pc. Unfortunatly we wont ever progress until the console does :(

long wierd story short. i wana see crysis2 :)
 
Open worlds doesn't suddenly make a game better. At least for me it doesn't. Linear storylines makes it a lot tighter playing experience, albeit losing some replayability (although I've replayed it around 7 times :D)

I think open-world is just one of those things that always sounded amazing on-paper (a bit like Video-calling:D) but not so sure about it at times. If you can interact with most of it then there can be just too much to look at and it distracts from the game. I'm not saying it's a bad thing but not as essential as I would have thought.

It wouldn't have been the game it was if it hadn't been linear. If anything, these days games are trying to be more open and give more freedom without any real thought as to how it affects the game itself, and they're suffering as a result.

There will always be a place for linearity in gaming.


I can't imagine Half-Life 2 being open-world. It's perfect as it is.
+1

For me HL2 is the best FPS ever. However, I love sanbox games too. There's a time and a place for each.

Yes I agree. Half-Life 2 is the best game ever. I thought that from the first day that I played and still do now. I'd been playing games for a long time before that also.
 
Yes I have the original plus a 360 pad, I'm just not seeing a clear line between PC and console when I watch videos of the game.
 
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