Permabanned
Crysis running like a dog on top end cards is the whole point of Can It Run Crysis.
I like the look of it; it's just a shame my current card will probably run it as my 2007 set-up did.
This whole things is just weird.
It doesn't look that good compared to other modern games and seems to run like an absolute dog.
Seems to be completely pointless.
In order to test the game, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz and an NVIDIA RTX 2080Ti. We also used Windows 10 64-bit and the latest version of the GeForce drivers.
As you can see in the following screenshot, at 1080p/Very High our system was running the game with 48fps. Our GPU usage was at 58% and one of our CPU cores was maxed out. In short, the following screenshot showcases the game’s CPU optimization issues. Yes, similarly to the original game, Crysis Remastered cannot take advantage of multi-core CPUs.
eh!? thats the main thing that needed fixing - bizarre
DSOG tested it, apparently it suffers from the same CPU limitation:
https://www.dsogaming.com/pc-perfor...eaded-cpu-issues-just-like-the-original-game/
Disappointing.
I was concerned that it would turn out like this, seems to be a pointless remaster at this point if it suffers the same issues as the original. The thing that confuses me is didn't the old console versions run on an updated version of cryengine that had some form of multi core support?
I know it's different platforms and all that, but how have they managed to screw that up? Pure laziness and a cash grab I think.