i liked the ending, this way we know theres more to come and that segment of the story is finished.
That likes moaning that in the 1st LOTR there was still room left for story telling.
Or the matrix even.
Hell, star wars too.
Nothing wrong with storys that span multiple releases, aslong as nothing is dragged and things dont get left in middle of plot.
The way i see it is this game tied up every segment from this section of a story, atleast much like HL2 did.. and EP1.
Coulda been worse, would you rather it have done a Matrix2 and 'TO BE CONTINUED' flashed up?![]()
Lord of the Rings - Everyone knew beforehand it was to be a trilogy
Star Wars - Everyone knew beforehand it was to be a trilogy
The Half Life Episodes - Everyone knew beforehand it was to be a trilogy
The Matrix - Everyone knew once the second film was announced that it was to be a trilogy (even without the sequels the first film gave some amount of closure)
Are you starting to see a pattern here? It wasn't until about a week after Crysis was released that Crytek and EA sneakily released information regarding parts 2 and 3 of the story. Hmmm, I wonder why they did this? Maybe its because people are finding episodic content somewhat boring and this would have affected sales?
That likes moaning that in the 1st LOTR there was still room left for story telling.
Im not sure whether i've missed the point here, but there was more room for storytelling. Hence the 2nd and 3rd books. If you're talking about the film, theres even more evidence to back up my arguement as half the stuff in the book isn't even in the film!