CS:Source or similar

Soldato
Joined
18 Oct 2002
Posts
7,052
Location
Kuala Lumpur, Malaysia
Want to start playing CS:Source, used to play quite a bit of CS a few years ago - on Steam what do I need to buy for multiplayer, just source or with Garrys mod?

Used to be into RTCW, is there a new version of that around?
 
You just need to get CS:Source on steam to play it. You don't need anything else to run it.

You could also have a look around for the retail box of CSS as then you get DOD:S and HL2: DM included in the price. I'm not sure if you get this when you buy CSS on steam.
 
DOD:S is well worth getting imo alongside CSS. Both good games. HL2:DM can get a bit boring but you can't complain when you get all three of them for around £15 in shops.
 
Is it safe to assume from the lack of responses in this thread, and any thread I've seen with this question asked; that there are no differences between 1.6 and CS:S other than the graphical overhaul then - and it's more of an elitist snobbery thing? :)
 
waxapple said:
Is it safe to assume from the lack of responses in this thread, and any thread I've seen with this question asked; that there are no differences between 1.6 and CS:S other than the graphical overhaul then - and it's more of an elitist snobbery thing? :)

Yea. if you ever ask someone what makes 1.6 better than Source they never seem to answer.
 
i think i played 1.6 like twice or something, never got into CS until fairly recently, last few months maybe. i liek it but i can plainly see theres some proper in it, the hit boxes are pretty terrible, the sniper rifles ability to just hit anything at all with no effect. now i always hear the 1.6 version argument, its better, but no one says why. are the hitboxes less retarded, maybe they've been dumbed down a bit on CS:S? was their less cheating?

why can't teamspeak be detected and people be told that you can't run teamspeak at the same time as steam. jesus, the amount of people that ghost in CS is a joke, you should either be able to use ingame chat only and punkbuster seeing teamspeak or any other voice chat app cuts you off, or teamspeak needs some kind of intergration tool so it works same as ingame, dead players can't talk to people still playing.
 
waxapple said:
Is it safe to assume from the lack of responses in this thread, and any thread I've seen with this question asked; that there are no differences between 1.6 and CS:S other than the graphical overhaul then - and it's more of an elitist snobbery thing? :)

Like a lot of things, there's an aspect of - "Things were better in the good old days".

Then there is also the issue for a few people that CS:S won't play properly on their pre-2000 machine (can't blame CS:S for that though, but some people do judge it on that).

But there is quite a bit of truth (IMO at least) that the game play in CS was better than in CS:S.

A lot of the skill that CS required seems to have been taken away in CS:S. It seems that the game has been changed to allow people to become "good" at it a lot more quickly than with CS. I'm sure it still takes a long time to become really good (one of the better players) - but with CS it took you ages before you stopped being awful at the game. With CS:S it is much easier to "get by" and be quite reasonable, even if you haven't played before. It seems that there is much more of a random/luck factor involved.

Don't get me wrong, I'm sure CS:S has just as skillful players as CS - but in CS you had to learn the skills first before you could even be considered half-decent at the game. CS:S seems to be a lot easier for a newbie to pick-up quickly and do "ok" at (not that that is nessesarily a bad thing).

However, in the last 6-12months there seems to have been a HUGE drop in the quality of CS public servers IMO. In terms of matches, there are still the same things going on, although I'm sure some people will argue that matches/clans aren't as good/fun as they were. But IMO the CS scene finally seems to be dying out. When Source first came out, CS was still by far the better game IMO. The community was still thriving and it wasn't hard to find a good server, playing a variety of maps. But recently, if a server isn't playing D2 24/7 or running a Deathmatch/Gungame mod, then it'll be empty for most of the time.

It's a shame, but CS has been around for a long time and it does seem that it's very much a thing of the past.

CS:S may never be quite a special as CS was. But I think it's clear that CS:S has much more of a future than CS (unsurprisingly seeing as it is much newer). If I were taking up CS/CS:S just now, I'd probably only bother with CS:S.
 
what skills are you talking about though, i mean, you take your crosshair, you stick it on someones head, and you press the button. tactics are less about skill and more just about the individual. i am a rusher, no doubt about that, but that doesn't mean i suck more than someone who crouch walks around a map and gets kills. i can run into a room with 5 guys and take them all out. half the fun of rushing is getting somewhere people don't expect you to be already, they aren't prepared and aimed, and you kick their ass.


for me most games are pretty easy to get good at quickly. there are some things to do to help, anticipating where people are, seeing where people just died on your radar and making a judgement on where you think your opponents might be. for instance if i see 5 guys get wiped out the other side of the map i'll probably assume the bulk of their team is over there too and if i'm not already, i'll try and rush around to the back of them.

but i can't really see what makes the skills different in CS 1.6. unless like i said snipers are less completely ridiculous in 1.6. its hard to know because i've just never really played it.

but how a noob can do on either version is entirely dependant on what server you're on. someone walks into the top ranked server as a noob on 1.6 and gets owned, then they go in a server with crap players on CS:S and do way better, doesn' tmean CS:S is easier, just playing against different people. then some people learn quicker than others.

i think in every single shooting game, being careful around corners, sticking head out strafing and getting right back under cover to see whats going on, shooting in single shots or small bursts, its the same in all games. you don't have to go into CS:S or any other game playing differently. the biggest learning curve is getting to grips with new maps quickly.
 
Back
Top Bottom