In CS the recoil for each type of gun meant that you couldn't just "aim at the head" and hold down fire. With most guns, the bullets would go everywhere EXCEPT the head if you tried this.
I believe the same is true in CS:S, but not quite as much. It seems much easier in CS:S to hold down the fire key and unload an entire clip and you'll pick up the odd head-shot or two if someone happens to be somewhere roughly in front of you.
In CS:S you can "get-by" at the game by spraying off a bunch of bullets and getting a "lucky" kill. Whereas in CS this would hardly ever have happened. You'd just miss everything.
Don't get me wrong, I'm not saying that there is no skill to CS:S - because its clear that if you do aim and do use the guns "properly", then you will do much better than someone who just goes around with a "spray and pray" attitude.
It's been a while since I last played CS:S, so things may have changed a bit - but, having played quite a bit of both games, I do believe that the above comments are true (or at least WERE true).
I believe the same is true in CS:S, but not quite as much. It seems much easier in CS:S to hold down the fire key and unload an entire clip and you'll pick up the odd head-shot or two if someone happens to be somewhere roughly in front of you.
In CS:S you can "get-by" at the game by spraying off a bunch of bullets and getting a "lucky" kill. Whereas in CS this would hardly ever have happened. You'd just miss everything.
Don't get me wrong, I'm not saying that there is no skill to CS:S - because its clear that if you do aim and do use the guns "properly", then you will do much better than someone who just goes around with a "spray and pray" attitude.
It's been a while since I last played CS:S, so things may have changed a bit - but, having played quite a bit of both games, I do believe that the above comments are true (or at least WERE true).