Dark souls ruddy hell!

Soldato
Joined
18 Mar 2010
Posts
4,174
It has taken me around 5hrs and God knows how many attempts to defeat one boss - the stray demon. This is not a boast clearly, just a statement on how hard this game can be. I am on my first Playthrough and the best weapon I had to use was the Drake sword. Really enjoying things so far, just desperately trying to finish it before gfwl is shut down.
 
Ha i consider myself a decent gamer and it scared the hell out of me the first time i played it, so much so i let it rot on the shelf for a year until i came back to it a couple months ago. Now im NG+ and really enjoying experimenting with different builds, stick with it, its get way better :)
 
Yea this game had huge potential to me but was too hard. I don't mind dying a few times on a hard bit but spending 3 hours in the same area bored me.
 
Play PvP, improve at the game significantly in half the time.

Protip: Get rid of the Drake Sword, it's crap.

No it isn't, its an incredibly good sword. Realistically it should be moved away from before Sens Fortress but up until then it kicks the ass of nearly everything else you can get without a load of farming but for Stray its fine.

The thing with the Souls games is that you have two choices, take it seriously or don't. The majority of players do not and as a result they get stuck on bosses for hours on end, this is neither a problem nor a "wrong" way to play, however it is a consequence most have to deal with.

Neither Demon's Souls nor Dark Souls are particularly hard games, they are unforgiving games yes but the mechanics and mathematics of them aren't "that" deep. Information is a key to success, the more you know the better you will do, the rest is just muscle memory such as how well you recognise/remember telegraphs.

Case in point Stray Demon, high health, deals fire damage and uses highly telegraphed forward facing AoE attacks which extend slightly behind him as his primary attacks. Response? Stay behind him and move in and out between blasts, equip fire resistance and long range melee weapons ideally, if unsure about dodging AoE even if behind him, equip high poise armour and high fire resist shield to block damage without being stunned. Going to be dodging a lot? Consider DoT damage such as Bleed or Poison to reduce the duration of the fight.
 
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Play PvP, improve at the game significantly in half the time.

No it isn't, its an incredibly good sword. Realistically it should be moved away from before Sens Fortress but up until then it kicks the ass of nearly everything else you can get without a load of farming but for Stray its fine.

Any +5 weapon with average dex and/or strength levels easily matches or out does it. It's good until the Gargoyles, or possibly Capra, but after that it's outmatched by almost everything as soon as you start going past +5 and put a few more levels into Dex/Str at which point it becomes completely irrelevant. At least with other weapons too you can upgrade it easily enough as enemies become harder, Demon Titanite is both rare before Anor Londo and is incredibly expensive to upgrade, by which point much better weapons will be available anyway.

No scaling and inaccessible upgrades makes it a weapon I'd strongly suggest people don't begin to rely on.
 
Any +5 weapon with average dex and/or strength levels easily matches or out does it. It's good until the Gargoyles, or possibly Capra, but after that it's outmatched by almost everything as soon as you start going past +5 and put a few more levels into Dex/Str at which point it becomes completely irrelevant. At least with other weapons too you can upgrade it easily enough as enemies become harder, Demon Titanite is both rare before Anor Londo and is incredibly expensive to upgrade, by which point much better weapons will be available anyway.

No scaling and inaccessible upgrades makes it a weapon I'd strongly suggest people don't begin to rely on. .

For a start the Drake Sword upgrades with Dragon Scales, not Demon Titonite.

Next, "any +5 weapon" is massively untrue, most weapons at +5 do "around" the 200 damageof the Drake Sword with ~25 points in the relevant stat and most have either worse movesets or at the very least MUCH less forgiving.

The Drake Sword is a beginner friendly, forgiving and reliable high damage weapon that isn't "outclassed" until Sens Fortress, yes there are other options and trust me, I've explored them (Claymore with double dipped stats for instance) but even then you give up the versatility offered by a light/fast one handed weapon. Early Dex weapons are terrible early game and heavy STR weapons even more so due to weight.

Above +5 yes weapons outclass it however considering the Large Ember is found in an optional area, it can be expected that most new players (for whom the Drake Sword is recommended) will not have it.
 
Dark Souls is not that hard, the problem is games these days hold your hand to much. Go back 20 odd years and completing a game was much harder then it is today. People who say Dark Souls is TO hard are just bambis and to used to hand holding games. It is a shame but this is what the gaming world has come to, finish every game cause they are just to damn easy.
 
It has taken me around 5hrs and God knows how many attempts to defeat one boss - the stray demon. This is not a boast clearly, just a statement on how hard this game can be. I am on my first Playthrough and the best weapon I had to use was the Drake sword. Really enjoying things so far, just desperately trying to finish it before gfwl is shut down.

It has been confirmed that they're removing GFWL from Dark Souls and just putting it on Steam.

As for when you get stuck on a boss, go and farm some souls and level up your STR/DEX/END or whatever a few times. A boss can go from too hard to easy mode within a few soul levels of your character.
 
Its all about using the right weapon. You can go through the whole game with 1 favourite weapon but some bosses will go down so much easier when using a different type of damage.

Stray is a good example, I was using a +10 Claymore and the health was just chipping away a tiny bit at a time. long fight = more chance of mistake/impatience = dead me.

I swapped to the Uchigatana (had it around +2 or 3 I think at the time) and owned it within a minute or 2. One of the few bosses that suffer bleed damage so its health just kept dropping off in chunks.
 
Play PvP, improve at the game significantly in half the time.



No it isn't, its an incredibly good sword. Realistically it should be moved away from before Sens Fortress but up until then it kicks the ass of nearly everything else you can get without a load of farming but for Stray its fine.

The thing with the Souls games is that you have two choices, take it seriously or don't. The majority of players do not and as a result they get stuck on bosses for hours on end, this is neither a problem nor a "wrong" way to play, however it is a consequence most have to deal with.

Neither Demon's Souls nor Dark Souls are particularly hard games, they are unforgiving games yes but the mechanics and mathematics of them aren't "that" deep. Information is a key to success, the more you know the better you will do, the rest is just muscle memory such as how well you recognise/remember telegraphs.

Case in point Stray Demon, high health, deals fire damage and uses highly telegraphed forward facing AoE attacks which extend slightly behind him as his primary attacks. Response? Stay behind him and move in and out between blasts, equip fire resistance and long range melee weapons ideally, if unsure about dodging AoE even if behind him, equip high poise armour and high fire resist shield to block damage without being stunned. Going to be dodging a lot? Consider DoT damage such as Bleed or Poison to reduce the duration of the fight.

I think it is magic damage rather than fire. It is moot point as I went naked, and without shield for speed. . I knew how to fight him in terms of staying behind him, but I kept messing up. I had him down to one or two hits from death a couple of times and then made a mistake. Seeing as he can 1 or 2 hit kill you it is unforgiving.
It is an optional boss so I knew I could have gone away and returned with a better weapon, but I knew that it would be possible with the Drake sword and enjoyed the challenge. I had the bandit knife which did more damage due to bleed, but required a more risky play style as you need to get closer. I had the black Knight sword in my inventory which probably would have been better, but I was 2 points on dext too low to use it. I did it 3 sittings and always felt that victory say just around the corner!
 
Dark Souls: Prepare to Die Edition (Exploring options, but no set plans yet.)

Not exactly confirmed on Steam is it m8 :rolleyes:

I'm going to spell it out to you..

Blue = GFWL will be removed.

and the colour of Dark Souls is.....

ir9x.jpg

(for the colourblind among you , Dark Souls is in BLUE)

So yes, they're working on removing GFWL from Dark Souls.
 
Using the Drake Sword implies you looked at how to guides, which is the complete opposite to what you should be doing, takes a lot out of the game. Plus, DS is bad, as you become accustomed to it's easy mode style of killing, and once it starts to become obsolete (spoiler, not that much after you get it) your gonna be stuck, not knowing how to effectively take out enemies, etc.
 
I'm going to spell it out to you..



and the colour of Dark Souls is.....

ir9x.jpg

(for the colourblind among you , Dark Souls is in BLUE)

So yes, they're working on removing GFWL from Dark Souls.

You said "...and just putting it on Steam."

Not the same as just removing GFWL. Problem is that once GFWL is gone, the entire online aspect of the game will be removed also. We're wondering if it been confirmed to be ported over to the Steam servers, as we can continue playing online.
 
Well the game is currently sold and installed on Steam and Namco have said they're working on removing GFWL... So why not worry about it when you actually have a problem?
 
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