Soldato
- Joined
- 22 Mar 2009
- Posts
- 7,754
- Location
- Cornwall
ok, so i ran this this morning on my 9800GTX+, every was set to high and got average framerate of 35fps, but it would only let me set physx to low. is this down to my gfx card?
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That's a pretty damn expensive setup just to get some physics stuffYes. You need a Fermi as your main card and a GTX260/275/285 for your physx card as bare minimum for future physx titles.

A 9800GTX+ is more then sufficient for dedicated PhysX, in Batman AA (the one and only game were PhysX has made a difference) you don't really need anything more then a GT220 to get a more then smooth frame rate.
To be honest though is PhysX that big a deal? As a gamer I'm not sold on the benefits of physics in general let alone a closed standard like PhysX and it's certainly no where near the level of breakthrough that the first 3D accelerators brought to the PC all those years ago.
Somebody set off the Rroff signal.
So I can expect to incur the wrath of Rroff can I? I'm sure if Rroff has any objections to what I said he will make them in a clear and logical retort to my own opinions on this matter.
it's certainly no where near the level of breakthrough that the first 3D accelerators brought to the PC all those years ago.
Only thing I'd disagree with is the last bit.
I do think hardware accelerated physics does have the potential to bring a breakthrough close to that of the first 3D Accelerators - unfortunately tho I don't think we will see it or not for a very long time.
It has the potential to take the experience both visually and gameplay wise to a whole new level of interactivity but no developer is going to take that step currently as the requirements hardware and software wise to do so would risk cutting out the bigger slice of their audience.
ok, so i ran this this morning on my 9800GTX+, every was set to high and got average framerate of 35fps, but it would only let me set physx to low. is this down to my gfx card?