The game mechanics are what I look for in an MMO because UO was the best MMO I've played. I can't help but look at Darkfall and just think it's a really bad tacky game.![]()
Tried it and liked it but the game does feel very basic compared to most MMOs out there, personally if I had the time to invest in an MMO I'd be on LOTRO more or for PVP giving Mortal Online a play instead. I'm in no way saying Mortal Online is better though, just that it interests me personally more than Darkfall and the developers behind it seem to be far more interested in what the players want, than making their life easy!
If you are going to try Darkfall give it at least 20 hours of play, it's a game that it can take a while to get into.
They're doing a "relaunch" at some point, i'd wait for that. Most likely earliest quarter 1 next year. If they follow through with what they say they're looking at the main problems with the game, character progression, alignment, meaningless pvp, economy, UI etc.
If they actually do fix the main issues it could be totally worth playing again. I've wanted to play since like June last year, but they're so slow to acknowledge and address adequately the main problems. Apparently the pvp is much better now tho and they improved pve and terrain graphics, amongst other stuff. Its nothing until they fix the main problems tho imo
The game mechanics are what I look for in an MMO because UO was the best MMO I've played. I can't help but look at Darkfall and just think it's a really bad tacky game.![]()
I like the MMO, however the game has too many signifcant flaws, the UI is FINE once you get used to it, but improvements will be welcomed, the main issue is with the fact that it is just a soul less grind for about a year (unless you ask the couple of thousand people who play it, who will tell you it is doable in 2 months, (they neglect to mention they play ~8 hours a day (they call that casual)) and got loads of help from their elitist clan) and devs are not helping, I unsubbed recently because I just got frustrated at the grind, and some of the ludicrous decisions the devs made that have ruined the game (no local banking, no skill cap) and their apparent refusal to implement some simple fixes that would help the game massively (fix the grind, sort out teleports)
While I do enjoy the game, I wouldn't recomend people play it, it's great if your in a large clan with lots of holdings and you've got a well developed (will take about a year of endless grinding) character, but it just isn't fun otherwise,
I think where people are getting it wrong is comparing it to Ultima online, people who played UO must have had an awesome experience, it's like comparing WoW to Everquest, they're 2 entirely different games but part of the same MMO genre.
Yeah, they tried being spiritual successors.. and failed.