Digital Ownership?

Done the survey. When I buy from steam I am under the impression that although I might not technically own the game, it will ALWAYS be available to me. I would be extremely upset if I ever lost access to my steam games for any reason.
 
I am expecting the case in Germany to change the landscape on digital distribution and ownership for ever. As we know European Law has already determined that you own digital content and that within Europe you are entitled to resell. This case is the test case that will be needed to force distributors into enabling resale. European law is very explicit that any EULA that denies this right is void and as a European Citizen your rights will be upheld as where a EULA contravenes the law, the law takes precedent.

I believe the likes of Steam know that a change is inevitable. It is not by coincidence that we saw the birth of the market place. Frequently now we see Steam add features. This summer the cards were not simple trading cards. Anyone who sold one who was sharp enough spotted that each card you sold saw a small percentage go to Steam but also the developer. Yes it was pennies but perhaps these cards were more of a development of a future market state.

Some argue that this change will only lead to higher prices, i disagree. I have a lot of games i wont play again, if by selling one i am able to buy a new one with the developer of the sold game getting a percentage cut then we might see the reverse, it may flourish.

Finally MS did not do an about turn on the xbone due to consumer out cry they too know what they had on the table was illegal, Sony do too and will also comply in the end.

http://www.wired.co.uk/news/archive/2012-07/03/digital-software-reselling

http://www.vg247.com/2013/07/22/val...mer-rights-group-hopeful-for-trial-this-year/

http://www.bit-tech.net/news/gaming/2012/07/04/curia-digital-distribution/

I'd certainly welcome that. I've got a lot of games as parts of bundles that i have no interest in playing so would be great if i could pass them on.
 
Completed the survey for you :)

I agree Mav above though, it doesn't consider those that don't want to (or haven't ever) buy digital and assumes they have done/do.
Also it seems a little biased on the side of ownership imo.

Still it's a very interesting idea, good luck with your project! Perhaps come back afterward with a little conclusion and some of the results?
 
Done

Silly question, but are all the install files held on the pc once a game is installed via steam? So if steam vanished, is it possible to still install and run the game? Not really looked into it.
 
Done

Silly question, but are all the install files held on the pc once a game is installed via steam? So if steam vanished, is it possible to still install and run the game? Not really looked into it.

no. in theory you could move the installed game files out of the steam directory and replace the exe file with a cracked one. then uninstall steam. but aside from that
 
I am expecting the case in Germany to change the landscape on digital distribution and ownership for ever. As we know European Law has already determined that you own digital content and that within Europe you are entitled to resell. This case is the test case that will be needed to force distributors into enabling resale. European law is very explicit that any EULA that denies this right is void and as a European Citizen your rights will be upheld as where a EULA contravenes the law, the law takes precedent.

I believe the likes of Steam know that a change is inevitable. It is not by coincidence that we saw the birth of the market place. Frequently now we see Steam add features. This summer the cards were not simple trading cards. Anyone who sold one who was sharp enough spotted that each card you sold saw a small percentage go to Steam but also the developer. Yes it was pennies but perhaps these cards were more of a development of a future market state.

Some argue that this change will only lead to higher prices, i disagree. I have a lot of games i wont play again, if by selling one i am able to buy a new one with the developer of the sold game getting a percentage cut then we might see the reverse, it may flourish.

Finally MS did not do an about turn on the xbone due to consumer out cry they too know what they had on the table was illegal, Sony do too and will also comply in the end.

http://www.wired.co.uk/news/archive/2012-07/03/digital-software-reselling

http://www.vg247.com/2013/07/22/val...mer-rights-group-hopeful-for-trial-this-year/

http://www.bit-tech.net/news/gaming/2012/07/04/curia-digital-distribution/

I think Oracle VS UsedSoft was the European test case. Its the judgement of that case that lead to the German Consumer Group to take Valve/Steam to the EU courts.

Oracle lost the case and the judgement was:
An author of software cannot oppose the resale of his ‘used’ licences allowing the use of his programs downloaded from the internet

The exclusive right of distribution of a copy of a computer program covered by such a licence is exhausted on its first sale

Basically in the case of Steam, it says that you own that piece of digital software and you have the rights to resell. The purchaser then has the right to download and own that software. European law also doesn't recognise EULAs, even if you have to click "I agree to the terms". They're not worth the paper they're written on.

I'm looking forward to this German Valve/Steam case.
 
Don't intend to dis your upcoming paper but digital resale is on the way, in Europe at least, so not sure what new ground your findings will unearth.
 
I am expecting the case in Germany to change the landscape on digital distribution and ownership for ever. As we know European Law has already determined that you own digital content and that within Europe you are entitled to resell. This case is the test case that will be needed to force distributors into enabling resale. European law is very explicit that any EULA that denies this right is void and as a European Citizen your rights will be upheld as where a EULA contravenes the law, the law takes precedent.

I believe the likes of Steam know that a change is inevitable. It is not by coincidence that we saw the birth of the market place. Frequently now we see Steam add features. This summer the cards were not simple trading cards. Anyone who sold one who was sharp enough spotted that each card you sold saw a small percentage go to Steam but also the developer. Yes it was pennies but perhaps these cards were more of a development of a future market state.

Some argue that this change will only lead to higher prices, i disagree. I have a lot of games i wont play again, if by selling one i am able to buy a new one with the developer of the sold game getting a percentage cut then we might see the reverse, it may flourish.

Finally MS did not do an about turn on the xbone due to consumer out cry they too know what they had on the table was illegal, Sony do too and will also comply in the end.

http://www.wired.co.uk/news/archive/2012-07/03/digital-software-reselling

http://www.vg247.com/2013/07/22/val...mer-rights-group-hopeful-for-trial-this-year/

http://www.bit-tech.net/news/gaming/2012/07/04/curia-digital-distribution/

The EU is right that we should own what we purchase.

At first, without any knowledge going into it, I happily assumed that any Steam, IPhone, Kindle etc purchases were my own. To find out that I am apparently forking out the same (or thereabouts) for a physical copy and one day have to give it back was quite a shock :p

I don't understand under what idea they think their stance was acceptable other than "we'll chance it and hopefully no one will catch on." When it is all overturned and we own what we purchase as we should do that will be a good step forward.
 
in your survey have you even considered that ppl might not even want to download digital content ??

I hate the idea of what I pay for I don't own, and can disappear from online ?

Just a view ;)

Yeah I was considering putting that in but if you said I don't buy digital products then the survey would end by the third question. It is mainly designed to provoke a response from those that do use digital products. Your opinion is no doubt shared by many and in some ways I personally prefer something tangible depending on the price I pay. It is sure something I'll be discussing at the interview stage.

I'm conscious some people may be wondering about the other side of the coin, the publishers and developers. This survey is designed with consumers in mind, after all they are the ones purchasing the products and how they are treated is always important. If you treat them badly enough then perhaps they will take their business elsewhere if possible. I do like some of the initiatives Steam and other distributers are doing, added value in addition to the core content, more ownership might eliminate summer sales and cloud backups etc, these are all interesting areas.

Companies need to protect their intellectual property rights, combat piracy and stay in business. This research will hopefully enable me to devise a solution that might appease both parties, consumers and publishers. I do feel that the piracy card is over played somewhat and publishers could look at other ways to protect their brand and offer value to legally paying customers without the need for DRM and other anti-consumer practices.

Thanks again to all that are participating. The topic is starting to really kick off and companies like ReDigi and Green Man Gaming are already starting to offer a used digital marketplace of sorts. I'll continue to bump this thread and maintain discussion for the duration that my survey is open (2 weeks) and then ask the mods to close the thread.
 
The EU is right that we should own what we purchase.

At first, without any knowledge going into it, I happily assumed that any Steam, IPhone, Kindle etc purchases were my own. To find out that I am apparently forking out the same (or thereabouts) for a physical copy and one day have to give it back was quite a shock :p

I don't understand under what idea they think their stance was acceptable other than "we'll chance it and hopefully no one will catch on." When it is all overturned and we own what we purchase as we should do that will be a good step forward.

At the moment there is a huge grey area. You are allowed to re-sell your license to something but there is also no law to state that digital distributers need to facilitate this transfer some how. Consumer law needs to catch up with current practices of selling goods to consumers. (EU)

ReDigi has lost their law suits in the USA due to copyright infringement. When reselling a digital purchase you can not transfer it as you would a physical item. If I give you a book then I no longer have it, if I give you an e-book then the digital data is actual being duplicated, even if I delete my original copy. If this copying is not sanctioned by the copyright holder then technically it is breaching copyright law.

Interesting stuff!
 
Completed the survey for you :)

I agree Mav above though, it doesn't consider those that don't want to (or haven't ever) buy digital and assumes they have done/do.
Also it seems a little biased on the side of ownership imo.

Still it's a very interesting idea, good luck with your project! Perhaps come back afterward with a little conclusion and some of the results?

Yeah I'm aware it is a little biased, this is only one part of my research aimed with the consumer in mind. People may not actually be aware of their position with their digital purchases. I will have a large part of this project looking at copyright law, digital rights management and business models of digital distributors. More ownership might increase prices, impact developers, open up more piracy and so fourth.

I'd be happy to share some more thought when I complete this project. :)
 
http://uk.ign.com/articles/2013/07/22/ps4-dev-thrashes-gamestops-business-model

i know its about PS4 but also deals with used games. Whilst i'm a fully paid up member of the "right to resell" club i appreciate what devs and the content creators are saying....

You have places like gamestop/game/cex who have no part in the creation process of a product (which can take years and cost a lot of money) but like vultures they basically get free money (i'm exaggerrating a tad :D) buy buying your used copy then selling it for a higher price..usually a few quid less than the AS NEW price....but heres the kicker...with games there isnt any difference between NEW and USED (apart from included dlc, or online code etc but the actual game doesnt deteriorate) But i guess if the business model was working then places like GAME wouldnt go bust right?
 
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