Flat looking textures, no shadows, poor lighting, blurry, low quality models... just doesn't look very good compared to other titles available 2 years ago, let alone against DX10 titles.
Agree. I've recently played Unreal 2 and I don't think Halo 2 looks much better than that did. Unless they dramatically improve the graphics and improve on the originals boring game play I won't be getting Vista any time soon.
Yep sure someone posted them in the graphics card section. Think the conclusion was that some of the FS 10 screens were artist renditions as well. But saying that, the Alan Wake pics and some of the others do look good though.
Lol those screen shots look proper DIRE. i would have thought that D3d10 would at least have SHADOWS!!!! and do you think theyve overdone the bloom, just a *little* bit?
how do u think a G80 GTS would run these games? im pretty sure a gtx would easily run them very well but a GTS isnt that much more powerful that an 1950xtx or something.
how do u think a G80 GTS would run these games? im pretty sure a gtx would easily run them very well but a GTS isnt that much more powerful that an 1950xtx or something.
Unless Halo 2 Vista has got the XInput API in, ready for the Xbox 360 controller. Isn't that the whole idea with that API, that if it's used properly it will do the 360 controller rumble and display its buttons rather than "button 1", "y axis", "z axis", etc. ??
Unless Halo 2 Vista has got the XInput API in, ready for the Xbox 360 controller. Isn't that the whole idea with that API, that if it's used properly it will do the 360 controller rumble and display its buttons rather than "button 1", "y axis", "z axis", etc. ??
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