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- Joined
- 27 Apr 2009
- Posts
- 592
hey guys,
im running 1gb 5870 Alien Vs Predator DX11 and I dont think it's working properly
When I get up close to an enemy and give him what for at point blank, i seem to get a lot of grey and shadowy surfaces, I would expect a high level of detail up close as thats what DX11 tessellation is about isnt it?
it's just weird cos for example i ran up behind an enemy predator guy and stabbed him in the back, this causes his head to come up in your face onscreen and it just looked greyish and blank instead of finely rendered.
is this a problem or is it just the game?
im about to play it in DX9 i will let you know the results
the effects and the worlds look great in DX11 it's just the tessellation doesnt appear to be there
im running 1gb 5870 Alien Vs Predator DX11 and I dont think it's working properly
When I get up close to an enemy and give him what for at point blank, i seem to get a lot of grey and shadowy surfaces, I would expect a high level of detail up close as thats what DX11 tessellation is about isnt it?
it's just weird cos for example i ran up behind an enemy predator guy and stabbed him in the back, this causes his head to come up in your face onscreen and it just looked greyish and blank instead of finely rendered.
is this a problem or is it just the game?
im about to play it in DX9 i will let you know the results
the effects and the worlds look great in DX11 it's just the tessellation doesnt appear to be there