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DirectX 11 to come in 2009

I agree thats not so far off the mark. If we have 32 cores in 2010 as scheduled then real time video editing is more feasible and realtime raytracing also.
Possible on a pc doesnt mean common though and games require the technology to be popularly available or they wont sell well. I'd be surprised if there was many dx10 only games in 2010 for example

Maybe the situation will begin to resemble how CAD is now
 
I agree thats not so far off the mark. If we have 32 cores in 2010 as scheduled then real time video editing is more feasible and realtime raytracing also.
Possible on a pc doesnt mean common though and games require the technology to be popularly available or they wont sell well. I'd be surprised if there was many dx10 only games in 2010 for example

Maybe the situation will begin to resemble how CAD is now

Whats not far off the mark the cpu doing everything ?
It ain't going to happen as the cpu used to do almost everything before & the boundaries of what people want & what can be done at the time will always out striped by what people desire, that what drives the market for new products.
Dedicated hardware will always be able to do more than general purpose hardware when it is made to the highest possible tech.

The only ways that such dedicated hardware loses out is when the general purpose is sufficient enough for the avg joe, like what we are seeing with the onboard Sound/Nics but when it comes to HQ gfx it requires a huge amount of power in comparison to Sound/Nics
So we all dump dedicated & run top level sound 24/192k/nics/gfx 2560x1600 aax16 asfx16/physics/AI all on the cpu in a few years time, we are a long way off from that stage.
What will the enthusiasts be using then ? ;) because when its common place then we will want more than what the norm is & it will take dedicate to make that happen until the general purpose catches up again & so on.
Just to look at the avg fps CPU gfx test in 3DMark06 & then work out how many cpu cores you would need to drive it at 60fps & on the low Med res of 1280x what ever it is & it don't even look that good ether & then add a few more cores needed for noticeable advanced AI/physics/sound to it.
Oh ! add DX10 like effects & that will bring the cores to there knees alone :D
Your giving the cpu far to much credit for what part it plays in a modern system.
 
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Your giving the cpu far to much credit for what part it plays in a modern system.

I think his point was that graphics may take a different direction to present where realtime raytracing and polygon effects are more effective & something a cpu can do more easily unaided

When bf2 first came out they tried to get ti4200 to work by simulating the missing pixel shader code, etc with help from the cpu, it managed like 5 fps unfortunately :/
 
I'm bored of DirectX. Microsoft just keep piling on more shader models, and the graphics manfacturers and game developers can't get a fully working game or driver out of the door, so we're ending up with really good looking games that show a bug every 5 seconds.
 
i think in my opinion, the best thing that could happen to the PC gaming industry, is for DirectX to die, and for CPU rendering to return similar to what we had 12 years ago. It will happen, and it really isnt as far off as some of you think.
When it does happen, PC gaming will become huge again, since all the mainstream PC manufacturers like Dell, and Packard Bell, are always hell bent on supplying the latest Intel CPU's with thier advertised systems. This in turn will almost garuntee that the average PC user will have a CPU with many cores, and will be able to run the latest games.
 
I wish they really would get into ray tracing with directx 11, even if they delay it by another year, nobody would care and it would give ati and nvidia enough time to make cards way more powerful to keep up with it. If they do manage it and it's a happy medium between doom 3 shadows (pitch black shadows perfectly sharp) and half life 2 shadows (kind of not there) then I'll be chuffed, even better if they can code in diffraction around an edge for uber realism
 
I predict that DirectX wont even exsist in a few years time, and niether will graphics accelerator cards. Games will be rendered fully on the CPU. What with all these multi core CPU's appearing, why not? :D

Apparently Sony tried to acheive this with the Cell in the PS3, but then added in a GPU when it performed worse than expected and upon seeing the visuals the XB360 was producing.
 
We don't take into consideration what Nvidia and ATI plan to release. Maybe some features of the new chips require some major overhaul in the DirectX API. Seems unlikely though since those two companies are building their hardware based on the Direct X specifications but i could be mistaken.
Anyway Direct X 11 could be just a better DX10 with raytracing support so it could be good news.
 
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