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DirectX ❤ Linux - DirectX is coming to the Windows Subsystem for Linux

They are defo room for both APIs you know why Red Dead 2 had both APIs? Because the engine was ported from both Playstation and Xbox sony favouring Vulkan API because its OS is very much Linux based and Xbox using DirectX.
It was ported to Vulkan because of Google Stadia. The PS4 does not run Vulkan, Sony has their own high (GNMX) and low (GNM) level API's. The PS4 is not Linux based but their own variant of FreeBSD.
 
It was ported to Vulkan because of Google Stadia. The PS4 does not run Vulkan, Sony has their own high (GNMX) and low (GNM) level API's. The PS4 is not Linux based but their own variant of FreeBSD.

I didn't say the PS4 runs Vulkan I said it runs an API that is very similar to Vulkan making porting of games built between PC and console faster and easier.

"PS4 runs Orbis OS, a modified version of FreeBSD that's similar to Linux."
 
I didn't say the PS4 runs Vulkan I said it runs an API that is very similar to Vulkan making porting of games built between PC and console faster and easier.

"PS4 runs Orbis OS, a modified version of FreeBSD that's similar to Linux."
No you said this "sony favouring Vulkan API because its OS is very much Linux based". None of which being the case. The Sony API has far more in common with DX11 HLSL than anything Vulkan (https://www.eurogamer.net/articles/digitalfoundry-how-the-crew-was-ported-to-playstation-4). Plus, lots of people with beards and dubious personal hygiene will tell you that FreeBSD is not Linux.

Why would porting the PS4 variant of RDR2 which uses Sony's own proprietary API which has more in common with DX than anything else see a Vulkan version come into existence? No the Vulkan port came about as that is what is required to run on the Google Stadia platform.
 
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