But why would Microsoft go through the effort of adding asymmetric multi-GPU into the DirectX 12 API if how you put it something that can't be done?
Has Robert Said
Even with these things in mind, I’m excited about the future of PC gaming because developers already have expressed interest in explicit multi-adapter’s benefits—that’s why the feature made it into the API! So with time, demand from gamers, and a little help from AMD, we can make high-end PC gaming more powerful and versatile than ever before.
Perhaps Microsoft looked in their crystal ball and realised in 10 years time people will be refusing to upgrade from Win 10 lol.
