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At higher resolution the jagged edges become harder to notice, it be a huge difference in image quality going from that res to 1920x1080 do it asap as you have the card to handle that res more than fine on many games.
At 2560x1440/1600 res you do not even need to use anti aliasing as it looks sharp enough as it is.[/url]
The card is great so far. I've maxed out the CCC sliders (1050/1450) and it idles at 25c. It's also quiet as a whisper even when gaming. I'm not even using any kind of special cooling either. Stock Intel cooler and two case fans. In fact, just using this card has dropped overall temps a few degrees centigrade.
It's really just my monitor that's the issue now. Has anyone else experienced these horizontal flickering lines in some games using the cards VGA adapter? Google tells me it's a common issue and can solved by using HDMI or DVI instead, so hopefully that's the case. Weirdly, I own some of the games where the issue is mentioned but don't have the problem. Of the titles tested so far, it's only Far Cry 3 and GTA: EFLB where they appear, making 'em both unplayable, but I struggle to play those particular games anyway because of the jaggies at 720p.
Am I correct in saying that just upgrading to a 1080 one will equate to twice as many pixels on screen? That's surely gonna make a big difference visually if that's the case.
sastubulbas, was that bottlenecking due to the q9550 or something else?
My system is an i3 2120, Sapphire HD 7850 OC, 8GB TeamGroup Elite RAM and an OCZ ModXStream Pro 500W PSU - basically a budget gaming PC. I sourced it so I shouldn't have any bottlenecks. I thought the 7850 and i3 was known to be a good match up.
I mean it must just be the monitor because it's nearly ten years old. I just didn't realise when putting together the system that it could be held back by it.
Am I correct in saying that just upgrading to a 1080 one will equate to twice as many pixels on screen? That's surely gonna make a big difference visually if that's the case.