Dishonored: Death of the Outsider

Just finished the first mission and really enjoying it. Decided to play it stealthy (got the ghostly rating).

Seems very polished. Bargain for a tenner.
 
About halfway through the second mission here, and, well, it's a Dishonored game. Very much in keeping with the feel of the previous games, which is no bad thing. Already feeling a bit sad knowing that this is going to be my last experience of Dunwall/Karnaca.
 
D'oh - only just realised you could toggle markers for the contract quests! Only on mission two, so not missed too much yet, but could have saved myself a couple of hours stumbling around the map hopelessly lost! :o
 
I'm enjoying it well enough so far. It's not got anything like the scope of 1 and 2, though. Only a small number of special abilities, and no sign of upgrading them with runes at this stage. The levels are fairly typical Dishonored fare, with good amounts of verticality, but the setting doesn't have the cool, edgy feel of the first two (not up to where I am, anyway).

So I guess it's more of the same, but a bit more limited, as you'd probably expect from the price and it's kind of standalone-DLC marketing.
 
Finished DotO yesterday. It took me 14 hours, apprently, which is pretty good value.

A bit shallower (but perhaps a bit leaner in some respects) than the previous games, I thought, and the last levels were much too linear to do justice to the franchise. Whilst I like Billie Lurk as a character from D2, I found her disappointingly one-note in this outing, and the story felt a bit stretched out depite the relatively short playtime compared to the other Dishonored games.

Still, I love Dunwall and Karnaca as settings, and most of the level design (up to mission four anyway) was as accomplished as you'd expect from this series. Feel a bit sad that I'll not get to explore these settings in a game again, and I'd love to see Arkane find a way to make the settings work for future games. Or maybe they'd be right to leave us all wanting more, I dunno.
 
I don't know if it's still needed, tbh. I recall everyone complaining about performance issues on and soon after release. Wasn't it at this stage that people needed to use the beta patch? I didn't play it until a couple of months and a few offical pathces after release, and it ran perfectly fine for me at that time.
 
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