Soldato
Cyberpunk with rt off runs equally / better on amd cards than on nvidia cards. Tons of amd sponsored games that nvidia runs way worse than the equivalent amd card, and not because of vram. Ac odyssey, dirt, forza, plenty and plenty of examples. So no I don't think nvidia is doing anything shady today."Used to?" What makes you think Nvidia aren't behaving like this today as well? Their absolute slew of proprietary value adds would suggest otherwise whereas AMD's equivalents are always open access. You can't tell me that e.g. Control and Cyberpunk's RT settings weren't configured with disadvantaging AMD cards in mind, either. You're basically expecting AMD to bring a knife to a gun fight.
But my issue with Nvidia here is that their problem is actually trivially resolvable: just offer higher VRAM alternatives to their current products. It's an easy thing to do, requires zero rearchitecting and doesn't even cost very much. But they don't want to do that because ultimately Nvidia want those parts to get crippled by VRAM requirements so that you buy their next gen as well... It's just coming home to roost a bit faster than anticipated.
Yes the rt difference in cp is huge, but that's because the actual rt capabilities of the cards are not close. How do I know? There are independent full path traced benchmarks that show a much bigger difference between nvidia and amd than cyberpunk does. So silly as it sounds, cp works great on amd. Guru 3d tests those, go check a gpu review from them.
If nvidia wanted you to replace your card faster due to vram then their sponsored games wouldn't work absolutely fine and play absolutely great on measly 5gb of vram. It's only amd sponsored games that hog vram, so how exactly is it nvidia trying to make you change the card? Are you saying nvidia is paying amd to make amd sponsored games hog vram?
And of course you are still missing the point. OK, let's say nvidia is now putting 48gb of vram minimum, now what? The amd sponsored games still look like crap while using 20 gb of vram. How does that solve the issue of games hogging vram while looking like trash in comparison to games that don't hog vram
I think you havent played plague tale Requiem. Please do me a favor and go try it. The game puts to shame everything in terms of visuals while using 4.5 to 5.5 gb of vram.
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