Do game trainers make some games more fun?

Soldato
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(Wasnt sure about the topic being against forum rules but figured it would get removed if it is)

Does anyone else use game trainers? (as in the cheat programs)

Id never used them until recently and actually found it made the games more fun. I think they suit 'run and gun' type games really well. For example, Ive been playing Max Payne 3 and Far Cry 3 Blood Dragon recently but found reloading the weapons annoying all the time when all I wanted to do is spray and pray all over the place. I stumbled across a trainer for MP3 that had various options including unlimited ammo and no reload. I found it completely changed the way I played the game, in a good way.
 
I can see appeal but haven't tried them myself. And as you can buy Divinity 2: Developers Cut it seems that developer agrees too.
 
I used to use one of company of heroes, I'd build up a defense line and let the AI try and take it out, they always won because static defense in that game was always ripe for artillery, was usually pretty fun though
 
I think the answer is "yes, under the right circumstances". Some people will ask what the point is in cheating, that it takes away the satisfaction etc but I can see why people do it if they are getting rewards from the story etc. Also for 'sandboxing' i.e. just generally messing about in open world games like GTA cited above.

Personally I very rarely cheat in games (trainers or otherwise), there have been a couple of mediocre FPS games where I did it when getting frustrated on tough sections (lack of ammo in particular) and just wanted to get through to the next part having already invested a lot of hours in the game. Also when I've been screwed over by game bugs, corrupted savegames etc.

One thing to watch out for is trainers have a reputation for being quite ripe with trojans so use with caution.
 
Was going to mention san andreas being the only time id used one and no, not for the infamous reason lol :D

I've got to know....what's the infamous reason? :p

It wasn't a trainer as such but a cheat overlay thing you could bring up for GTA4.....i used to use it purely for the button that made your car go faster instantly, right up until the point of take off! :D
 
If I find a game too easy, I don't enjoy it.

I can understand that if you want just to spray and pray everywhere then cool, use it, but to me it takes away a lot of the challenge.
 
It makes games where theres stuff to do other than follow the story more fun.

For example GTA where you can just drive around and run over people aside from the main story is made more fun.

Half Life 2 would be ruined.
 
I remember back when C&C first came out, a mate of mine seemed to be awesome at it, he was way ahead of anyone else, until one day I was at his house while he was playing it and he was using a trainer whenever it got a bit difficult, never thought to mention it to anyone else though!
 
I must confess to using infinite ammo trainers in some shooters (never on first run through, though) like the crysis and far cry series.

It's mainly for the infinite grenades, as watching destructible environments gets all explodey makes me happy.
 
Signed up with cheatshappen

Use custom trainers when I want.

Sometimes games are broken with bad pathing and crappy farming issues.

I dont want to spend hours trying to make a crappy jump or farm 100 useless things and a trainer make it easier.

If its a fun and happening experience then I don't even bother with them.

Solo played games your not hurting anyone.
 
To be fair to him, some jumps are impossible in badly coded games, e.g. in GTA: San Andreas there's this bit fairly near the end where you need to ride a motorbike up the ramp of airplane before it takes off, when running with uncapped framerate it was literally impossible.

Same goes for Area 51, when running at 100fps (the limit may be lower but that's what I was using) sometimes the jump button wouldn't work lol
 
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