Just a quick question...
I notice on some indie game forums, a sizeable number of people begging developers not to add quicksave/quickload to their game.
These people want to have to start again from the very beginning, every time the game decides they've failed. And I deliberately word it that way, because some times games are inherently unfair.
Is this simply a case of some people having far too much time on their hands? Is it ePeen waving? Did you complete Max Payne/Crysis without saving/loading once? Would you even bother trying?
I'll be the first to admit I think quicksave/quickload should be available in pretty much every game. No one is preventing you from playing Iron Man in any of those games which have it.
So I don't understand the mentality of some that quicksave should be removed/not added, so that no one can "cheat" as they call it.
I notice on some indie game forums, a sizeable number of people begging developers not to add quicksave/quickload to their game.
These people want to have to start again from the very beginning, every time the game decides they've failed. And I deliberately word it that way, because some times games are inherently unfair.
Is this simply a case of some people having far too much time on their hands? Is it ePeen waving? Did you complete Max Payne/Crysis without saving/loading once? Would you even bother trying?
I'll be the first to admit I think quicksave/quickload should be available in pretty much every game. No one is preventing you from playing Iron Man in any of those games which have it.
So I don't understand the mentality of some that quicksave should be removed/not added, so that no one can "cheat" as they call it.