Do you like Quicksave/Quickload?

As I only have time for short gaming sessions F5 is the only way I can progress. I can just end up playing the same blimmin level over and over till I get through, I'm not very good at blasting my way through, I like a bit of stealth.
Why not make 'Quicksave Off' an achievement. That may appeal to the willy-wavers. :D
 
I've never heard of this sort of elitism before I guess it's just lucky that games have the option of just not pressing the button. god some people are so far up there own arzez
 
The save/load feature is essential in some games imo.

In some easier games you might get away without even using the feature, but I regularily rebind save onto one of my mouse buttons for difficult games on the hardest setting as it is pain to go back if you mess up and die.

However, nothing does my head in more than having a save before an unskippable long cutscene followed by some sort of event that usually takes a few attempts to get right. Trying to think what game was notorious for that but can't remember at the moment, will update if I remember.
 
I use qs quite a lot- f5 and 6 if I can! I am glad devs got out of the habit of having qs and ql right next to each other though, that lead to a lot of frustration. Accidently pressing qs not ql when I was falling down a cliff in TR2... On a strictly linear game like halo or CoD checkpoints are ok, but I had a lot of issues activating checkpoints on halo for some reason. But then there are problems like if it qs when you have no health etc. On more open games qs makes more sense (checkpoints just wouldn't work on Skyrim)
 
The only thing I hate is not being able to save and load a game the moment I want to if I want to. Basically when I need to do something else leave and while it's rare, there are games that have obnoxiously far apart save points.
 
I find it essential, but for the following purposes:

I like to try mad things out quite often, just to see what happens. I don't want to go all the way back to some checkpoint because the result of some wild action is predictably suicidal.

I habitually hit the save button every few minutes because then I can carry on after the game should crash (experience). I don't even realise I'm doing it any more.

I never use the quickload after some intentional action leads to a bad result. In my eyes that would be cheating.
 
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