Does a RPG require player skill?

Depends what you mean by worthy.

If you mean a sense of accomplishing things that not many others can do then I've done that many times in mmo's.

The skill in mmo's is more around controlling the situation, around teamwork and what you do when things go wrong. Any goon can hit autoattack but only skilled mmo players can save their group from dying when the **** hits the fan.

A skilled cleric can keep 6 people alive when they're all getting hit.
A skilled bard can keep 2-3 monsters mezzed while the rest of the group burns down another one.
A skilled monk can keep pulls coming nonstop without training the group.
A skilled tank can keep aggro off the casters even when there's multiple mobs.


Most mmo's aren't designed with PvP as their main intent, if you look at it like that then yes maybe there is less skill but if you take them for what they really are social games where you have to work as a team to survive then a huge amount of skill is required.
 
Whats depressing is You have all just gone to combat in RPGs :(

Games like Fallout where awesome, where you could talk your way out of everything (as long as you had the skill levels) and play the whole game without firing a shot.

There was still player skill in choosing the right dialog choice (or to set him on fire with a flame thrower and chuckle as he dances.)

In RPG's combat really shouldn't be the total focus, with most of it being on the story rather than go kill 20 of these then i pay you this then kill 30 of those and i pay you this much etc etc.

Also playing a character with 1 inteligence who can pretty much just say Ugh eh, oooo, is quite fun. :D

(except with tor in FO2 when if you had Int 1 and you could then have a fluent conversation with him :p fun easter egg)
 
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go and clear even easy instances in WoW like Karazhan with 10 people without any skills, happy dieing on trash and first boss, not to mention other bosses, and thers so much more that Karazhan in this game,

it is true, you can get to lvl 70 in WoW with very little efford/skills it will take you just longer as you would still get EXP from killing mobs few levels below you, but doing so is just so borring ,its best to mix instances, pvp and grinding,


also if you dont have the skills doing any pvp you will always die so yes some skills are needed,
 
go and clear even easy instances in WoW like Karazhan with 10 people without any skills, happy dieing on trash and first boss, not to mention other bosses, and thers so much more that Karazhan in this game,

Tbh unless you're a complete tard Kara is a piece of cake :D

I've done pretty much only PvP since TBC, I've got 2300+ rating in arena. I decided to join a pug Kara for some Badges of Justice and I was shocked at how ridiculously easy it was. Really you have to be seriously stupid to fail at Kara.
 
Try playing against a hardcore Korean Guild Wars fan 1 on 1 with an identical character and they will slaughter you in seconds, it therefore must require skill even if it's not apparent on the surface of things :)
 
All I can say from my experience in playing games online from many genres. A skilled player is a skilled player, it doesn't matter whether he / she playing an FPS or an MMORPG, whether he / she is sniping or tanking... if he / she is good at games they will be proficient to a similar skill level across different games. The relative skill level difference games may posess to each other is irrelevant.
 
As mentioned, in an MMO you have to know how to react to a situation. Even two situations that look the same might require a completely different reaction due to the smallest detail being different.

I'd even go so far to say FPS' only require you to point a mouse in the right place :P I know that's not true but it's equally and blanketed and uninformed as the person who said MMO dont need skill.










Unless of course you mean a Rocket Propelled Grenade... in which case.. No. Any old n00b can rack up kills with those.
 
I've done pretty much only PvP since TBC, I've got 2300+ rating in arena. I decided to join a pug Kara for some Badges of Justice and I was shocked at how ridiculously easy it was. Really you have to be seriously stupid to fail at Kara.
Kara is about the first endgame raid you do in TBC, ie it's meant for people with mainly blues and a few purples. If you're hitting it with PvP gear that you got as a result of your rating then it will be easy.
 
What about a game like WarHammer 40K : Dawn Of War then?

I personally would have though that knowledge and ( To throw another spanner in the works ) Experience account for almost everything.

I myself have not been playign it THAT long, but was so engrossed by Company Of Heroes that I got DoW and now Im workign through all the races on SoulStorm ( only got Imperial Guard and Orcs to do and I will have completed every game with every race.

Now, I have friends who have chellenged me on the LAN at this game, some who have been playing RTS games longer than I, and yet no one has even come close to beating me at any of the DoW Skirmishes on any of the releases.

Does this not mean that I am skilled at DoW ?

Different people take on the game in different ways, sure, it only caters for the basics when you go up against a race and oyu know thy may have their own tactics ( Not so much actually with DoW ) but against people thigns are different, and no two games are anything alike.

This is skill, this must be? what else can it be?
 
I'd say in the generation of WoW / LoTRO / etc. not really. It really depends on what RPG's you are on about as everyone of them is different to a degree between.

With the Age of Conan above that's not really skill it's just following what's on screen - no skill involved so to speak.

You can, by repetition, get to where you want to go. They lead you down the garden path, so to speak.

In the past with other online games it has been possible to use skill to where you want to go. I use Asheons Call as an example as it's the one I'm most familiar with. You can jump onto ledges and from there take shortcuts through dungeons, you can dodge missiles / spells, etc. all of which take a degree of skill to time right.

With LoTRO there is no real skill (same in WoW) you click on the quest gives, go get the quests and come back it doesn't require skill to do that, yes you can craft and do other different bits but it doesn't rely on skill to do that.

I imagine in the future there will be games coming out that do require skill but to what degree I have no idea. The games at the moment (just like the film industry) are aimed at inclusion so kids can come and watch and play.

Anyway thats my opinion.



M.
 
WoW at least isn't about skill, it's just about knowing which spells do what. I've come across a lot of players in my time who just don't have a clue what they're supposed to be doing and obviously have never played with their spells. I can think of one player in particular who only does what "the internet" tells him to and has never just tested out different ways of playing to find one that actually works.

I can play as anything, healer, tank or dps, and it's not because I'm "skilled", it's because I know what spells I need to cast and when.
 
Doesn't really require much skill. Lets be honest it's easy to grind, easy to make money and easy to fight. yes you have to select the right responses but it's not that hard. That why I get board so quickly of current MMO.

You want fps with rpg out side of combat.
 
[TW]Fox;11635680 said:
WoW requires lack of social 'skill', FPS's require reactionary 'skill'.

:rolleyes:

Constructive as ever eh... way to add to a conversation.



Doesn't really require much skill. Lets be honest it's easy to grind, easy to make money and easy to fight. yes you have to select the right responses but it's not that hard. That why I get board so quickly of current MMO.


I think they can be as hard as you want them to be. Yes you can grind xp on easy mobs to level up or you can get a group and go crawl round a dungeon that's a few levels above you, much as you can play a 1 player fps on easy or hard. Teamwork is the key to mmo's, find the right group with the right abilities and you can be challenged and have fun.
 
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I think they can be as hard as you want them to be. Yes you can grind xp on easy mobs to level up or you can get a group and go crawl round a dungeon that's a few levels above you, much as you can play a 1 player fps on easy or hard. Teamwork is the key to mmo's, find the right group with the right abilities and you can be challenged and have fun.

Even in groups it's still very easy and you level even faster. I don't see how it requires much skill.
 
Might I suggest that you haven't been trying anything challenging in groups then.

It's the same as a pro CS player playing on a newb server, he isn't going to be challenged. But on a pro server against more skilled opponents he is.

Last night I did a dungeon crawl with a friend. Just the two of us got right the way through the dungeon but it was extremely tight. We were fighting stuff a few levels higher than us that took a long time to kill, as we cleared a room the room behind us was already respawning.

I had to keep the pulls single as we couldn't take on two but I had to pull fast to avoid the respawn catching up with us. Now because we knew how to play our characters we managed it, someone with less knowledge of their class and group play style couldn't have pulled it off. That's where the skill comes into it.

I must admit I kinda resent the fact you are essentially saying as a long time mmo player I have no skill. The fact is I could outplay any non mmo player with an identical character in either pvp or pve. If all else is equal then my ability to win must be based on my skill in the game.
 
Might I suggest that you haven't been trying anything challenging in groups then.
I used to do stuff in groups that where 10's of levels to advanced for me. Not in just one game either, in most of them.

If you set your team, up right is a piece of cake. You need our combatants, your healers and your tanks.
 
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