Does anyone else miss older style FPS gaming?

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So after BF2, Modern Warfare 1 and 2, and now BC2 all having unlock systems, is anyone else yearning for an older style shooter?

I personally miss CoD2. No unlocks or perks or other messy things. There's 4 weapon selection menus, which depend upon your team, and the 3 Allied weapon choices are more geared towards offense, whereas the Axis weapons are geared towards defense, which is great if you play Search and Destroy, as Axis always defend (On offical maps). If you play Team/Deathmatch or CTF you have to prepare yourself to fight against a fair selection of weapons which can be used in different styles.

In Modern Warfare 2, you have to prepare to fight against approximately 400,000 different combinations ,Although admittedly, the guns are all pretty much the same when it comes down to it; point it at someone and hold the trigger and they're dead, so it's actually about 10 different kits, but hey. Saying this, I could also argue that the unlock system is merely window dressing for grinders and doesn't add anything to the game.

With Bad Company 2, the unlocks are, for the most part, substantially better than the default kits, with players even having to unlock basic kit accessories like defib, repair tool, ammo box and motion sensor. This puts new players at a horrible disadvantage, saturates the field with overpowered weapons and is obviously just another attempt at potential box art promotion OMG WEAPON UNLOCKS. If all weapons were available, it would be fairer and probably reduce the scale of effectiveness between low level weapons (AEK, M249 and the M416/M16/AN94 and M60 respectively).

The only game where unlockables have been implemented effectively in my view is Team Fortress 2, where the weapons have been balanced as wel as possible to make them sidegrades and not flat upgrades to the old weapons. They change play style and use without massively favouring one over the other.

And what happened to even older style shooters like Quake and UT, where collecting good weapons was part of the game, and where all the weapons were useful in different situations?

I feel too much effort in the development of new FPSs is focusing on toys and other things that players can use as 'bragging rights' or to keep them playing inordinate amounts of time (As all these unlocks can be achieved simply through playtime), and less on actually making any of these unlocks worthwhile.
 
Counter-strike still reigns supreme to all these new flash FPSs!

But is a prime example of how awful hit reg actually is in some games (old and new).

The only game Ive ever seen which has perfect hit boxes is doom 3 multiplayer and thats simply because it doesnt even use them, instead every polygon on the model of a player has hit detection on it making it VERY accurate.

I also don't get the crowd who believe 1.6 is the best thing since sliced bread when they all play it at a retardedly low res in 16 bit just because you can see people better lol.
 
Agreed. the "pro" people who claim 1.6 is the best thing only do so because that is all they have been practicing all their lives. If they moved on to cs:source (much better imo), they'd have to start from scratch, and for some people that's over a decade of training investment lost. Sounds sad but it's true.
 
ut3 was poorly received which was a shame, console generation expects/loves unlocks it gives them perceived value for money.

give us a new quake pure mp with all the modern shebang of dynamic shadows/lighting etc :)
 
Agreed. the "pro" people who claim 1.6 is the best thing only do so because that is all they have been practicing all their lives. If they moved on to cs:source (much better imo), they'd have to start from scratch, and for some people that's over a decade of training investment lost. Sounds sad but it's true.

sorry but thats not true CSS is a lot more user friendly , anyone who is good at 1.6 are just as good if not better in CSS
 
With Bad Company 2, the unlocks are, for the most part, substantially better than the default kits, with players even having to unlock basic kit accessories like defib, repair tool, ammo box and motion sensor. This puts new players at a horrible disadvantage, saturates the field with overpowered weapons and is obviously just another attempt at potential box art promotion OMG WEAPON UNLOCKS.

Got to admit this is what I hate the most, games that just **** on new players.
 
The first game I played online really was Raven Shield. You got wounded then limped around, then got killed (or killed instantly if hit in the head). Also ammo was different, you could end up inserting that clip that had 3 rounds left in it. I like that really, too easy these days.
 
I'm pretty bored with the whole "need to unlock X to be on a par with other people" crap, also pre-order bonuses are pretty damn annoying when they make a significant difference to capability.

Right now I wish there was a game like Tribes still around, I loved that. :D
 
I miss health bars :( Really not a fan of regenerating health..

I feel the same way.

In single player health regen allows you to rambo through the game. I miss the tension a low health situation brought to the table.

In online games it just acts to further the divide between good and bad players. At least you used to be able to grind down a better player, rather than them being back to full health by the time you respawn.
 
Unlocks really do drive me insane. I want to get in and play. All this having to play for hours and hours and hours or be amazing in order to use all the weapons annoys me.

BC2 is the worst - what use is a medic without shock paddles or an engineer with no repair wrench?>
 
Oh I am glad it is not just me then. Unlocks really grind my gears. It creates an unfair playing field biased towards those with more time to play.
 
[TW]Fox;16302367 said:
BC2 is the worst - what use is a medic without shock paddles or an engineer with no repair wrench?>
Yeh that bugged me, not even medkits at the start. Surprised they allowed Recon to have a sniper rifle at the start!

I miss the nostalgia of UT99 :(
 
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