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does crysis support physx cards?

Hmm ok. We really are just begging for more gfx power right now aren't we? I know I am! TF2 goes down to 20 fps sometimes.

I'd be really tempted by a quad core if it used ~99% on all cores. But, since 25/25/25/25 = 50/50 = 100, it's just not worth the money, at least for me and TF2.

Sorry for going off topic.

Read the thread again as I'm not sure you understand what your replying too. :rolleyes:
 
“crysis doesn't use physx cause its rubbish, the physics in crysis are WAY WAY WAY WAY WAY WAY WAY, etc. better than any of the crap made using physx,”
Very debatable.
Graphics aside just focusing on physics in many ways the PPU games is far ahead of Crysis. BOS has even better tress that that video.

Notice how the PPU games have physics all over the map and the map seems far more alive while Crysis only has a tiny radius.





“wow random blocks of debris (literally blocks) 'incredible', please stop comparing cryengine2 to that ageia crap,”
It’s not blocks, take this screen shot http://www.warmongergame.com/dynimg/w=800/media/screenshots/overview/Warmonger-overview-lrg-0001.jpg round textured objects with light reflections.





“and FFS crysis is GPU limited, anyone who thinks otherwise should just not bother posting,”
FFS some of you guys seem to have real problems reading. It is CPU limited but only under certain situations. During normally game play its only GPU limited. It’s not hard to understand. The FPS drop is because the CPU cannot handle the physics with the ini file that’s CPU limited. Something can be both GPU and CPU limited.





“stop bigging up physx cards and saying they improve crysis performance,”
Again someone failed to read. I was not talking about Physx cards for crysis but PPU’s. Surly when I say things like “either built into the CPU, GPU or even as a PCI /PCIE slot then the physics would be leap and bounds ahead of what we have now and wouldn’t be scaled back. All the extra physics you can turn on but are forced to leave off in Crysis could be left on with a PPU.”
It’s clear I am talking about PPU’s not Physx.




“why was havok canceled?“
Havok was not cancelled only Havok FX.
 
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This made me laugh......a lot!

Why? you'll notice when **** starts blowing up in Crysis and trees start to fall etc the framerate remains consistant indicating a good rally between GPU usage and CPU usage.

The game is more GPU bound than CPU bound and this has been proven many times since a person with a dual core and 8800GTX gets the same fps as a person with quad core and 8800GTX pretty much.
 
Read the thread again as I'm not sure you understand what your replying too. :rolleyes:

I've only ever been talking about CPU bottlenecks, no one cares about PPUs :) My point is if a game only uses 30%/30%/30%/30% load on 4 cores then that would surely be the same load as 60%/60% on a dual core, hence not worth me getting a quad. But if I ran a game and it was 99% on both cores then it would be time to upgrade cpu, mobo and ram.
 
Cant someone settle this by running the physics benchmark with a physx card then running again without the card?

Thats presuming someone on OcUk has one!?

edit - ive forgot, how do you get to the physics and other benchmarks?
 
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nvidia have stated that crysis will not be able to be run on maxed out setting properly for atleast 2 years, (read that on here somewhere). this indicates a GPU limitation, i run my quadcore and believe me it is not cpu limited lol!
 
nvidia have stated that crysis will not be able to be run on maxed out setting properly for atleast 2 years, (read that on here somewhere). this indicates a GPU limitation, i run my quadcore and believe me it is not cpu limited lol!

depends what they mean by fully maxed, if they mean 2048x1900 (or whatever) 16xAF and 8xAA then no.

Works ok for me in 1440x900 very high
 
“this indicates a GPU limitation, i run my quadcore and believe me it is not cpu limited lol!”
Go tweak the ini file and turn up physics and set off a nuke and it will be CPU limited. No one is saying normal gameplay is CPU limited.
 
Why go out of normal gameplay bounds just to satisfy you? it is set at the current values because that's how it's meant to be played...

Anyway, only you like physx, lawls.
 
“Why go out of normal gameplay bounds just to satisfy you? it is set at the current values because that's how it's meant to be played...”
No it’s not sent to current values because that’s how its meant to be played, its set to current values because that’s the best the CPU can handle. That’s my main point the CPU is holding us back from betters physics.

The physics in Crysis had to be downscaled to a level the CPU could handle. Just look at the stuff that happend in the videos they showed before the game was out. Many of the physics like the nuke blowing parts where dropped from the game. All because the CPU cannot handle the work load.

If people never went out of normal gameplay bounds we would still be stuck at black and white pong and pacman style games.
 
Why go out of normal gameplay bounds just to satisfy you? it is set at the current values because that's how it's meant to be played...

Anyway, only you like physx, lawls.

thats very disappointing coming from you, mrk. at leay read what he's been saying. i even said this myself, the physics are not where crytek wanted them to be because...it would have been a slideshow. you can turn up the physics and see this yourself.


remember the video's floating around of the nuke going off? doesnt really look anything like that in game now, does it?
 
Well sorry you feel that way but I just find this type of discussion now extremely funny since it crops up every few weeks it seems and always has the same outcome.
 
thats very disappointing coming from you, mrk. at leay read what he's been saying. i even said this myself, the physics are not where crytek wanted them to be because...it would have been a slideshow. you can turn up the physics and see this yourself.


remember the video's floating around of the nuke going off? doesnt really look anything like that in game now, does it?

Agreed i not sure why people have such a hard time understanding that
 
its because for some reason, people cant understand a basic concept. christ, half the time Pottsey isnt even talking about ageia specifically and yet people still need to try and poke fun at him.

Anyway, only you like physx, lawls.
case in point, how many times has Pottsey tried to tell you guys he isnt talking about agiea in this thread alone? he is talking about the use of hardware-accelerated physics processing which is something the game could have benefited from. but even then, you try to dig about ageia?

what ever happened to wanting the industry to progress?
 
I would have to agree on one thing Pottsey has said that is the the Tree's in GRAW 2 with a ppu look and move better than they do on crysis.:cool:

Shame tho that GRAW 2 is a ***p game crysis has way way way better game play and GFX:D


 
I believe Physx is better. But the only reason its not popular is that game there are no Big Titled games that use it.
If they got 1 or 2 big names to use it, then loads of people would buy a physx card.

Another problem, atm they don't add a dramatic effect to the game. Yes the tree may move better and leaves may move around you while you move.
I wouldn't find that as a big motive to move to physx.
Prefer to get a better graphics card which effect the whole screen.
 
pottsey im not failing to read, im just saying it how it is, i give up trying to discuss anything that doesn't show physx as an almighty thing with a halo, and seriously you think that video of the trees in GRAW2 looks better than the trees in crysis on very high settings, you on hallucinogens or something? im sorry but nobody can say anything bad about ageia or physxs with whatever reason for doing so without getting you saying there 100% wrong and basically are an idiot :rolleyes:
 
What Potsey is saying (although not very well) is that with PPU support you could have a much large explosions and different physics like springy trees.

However the extra physics would also require not just extra CPU/PPU processing but GPU too, as it still has to render all the moving objects just not calculate where to. As we are we currently don't have that extra GPU power unless the PPU can do some of the GPU work too.
 
”,as it still has to render all the moving objects just not calculate where to. As we are we currently don't have that extra GPU power unless the PPU can do some of the GPU work too.”
If that’s true then why do PPU games with all the extra physics work perfectly and smoothly?





and seriously you think that video of the trees in GRAW2 looks better than the trees in crysis on very high settings, you on hallucinogens or something?”
Yes they are better and I am not the only one who says that. How are Crysis trees better physics wise? Did you even watch the video?
Watch the first 20seconds closely and see how the tree bends as the force of wind picks up.
Crysis trees are 100% rigid body’s not moving it’s just a static screen when you stand there. GRAW trees blow in the wind and bend from the wind making the screen come alive. As the Crysis tree falls the leaves are static till they hit something while the GRAW tress leaves blow from the force of movement. Crysis tress are solid and never bend while the GRAW trees are not solid and the wood bends like it should.

Crysis set an explosion off the tress leaves don’t move 100% still
PPU set an explosion off and the force blows the leaves sometimes even blowing the leaves off.

How can anyone watch that video and say Crysis trees look better physics wise!





“im sorry but nobody can say anything bad about ageia or physxs with whatever reason for doing so without getting you saying there 100% wrong and basically are an idiot “
So I should just let you and others go around lying and/or spreading false facts? All I am doing is correcting people like you who came up with stuff that is completely untrue. Like what you said about the trees and debris being random blocks or the other guy said untextured coloured blocks.

If you go around saying stuff that’s not true you have no one but yourself to blame when someone like me comes around and post a screenshot and video showing what you said to not be true.

You wrong about “sorry but nobody can say anything bad about ageia or physxs with whatever reason for doing so without getting you saying there 100% wrong”
Many bad things about Ageia I have agreed with. I only disagree when it’s not true.






“pottsey im not failing to read, im just saying it how it is,”
I wasn’t talking about the Ageia PPU or physx in Crysis. You started going on about it and Ageia is not needed and I should stop talking about it for Crysis “of for **** sake, crysis doesn't use physx cause its rubbish,” that to me sounds like you failed to read what I was typing.

You also said “and FFS crysis is GPU limited, anyone who thinks otherwise should just not bother posting, seriously stop bigging up physx cards”
Not only was I not talking about physx cards in Crysis but you failed to understand that I said Crysis is not CPU limited during normal gameplay. I never said it is CPU limited dueing normal gameplay.
 
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i have to agree with Pottsey the trees in GRAW2 did behave far more reialistically than the crysis video , the tree trunks as said are solid and only break , TBH when the nuke goes off in crysis all the rocks etc fly towards you then disappear with not much damage left to show you that a nuke went off , very dissapointing!
 
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